Waterwraith: Difference between revisions

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==Welcome==
{{Infobox enemy
Hello, {{PAGENAME}}, and welcome to Pikipedia, a Wiki with information regarding Pikmin. The administration thanks you for registering, and has provided some useful links to help familiarize yourself with rules, regulations and other such facilities. We hope you like the place and decide to stay.
|pikmin2    = y
|image      = Waterwraith.jpg‎
|icon        = Piklopedia Waterwraith.png
|name        = Amphibio sapiens
|underground = [[Submerged Castle]]
|challenge  = [[Bully Den]]
|attacks    = Crushes Pikmin
|hp2        = 1800 (with rollers)<br>1500 (without rollers)
|piklopedia = 78
}}


'''Pikipedia pages''':
The '''Waterwraith''', writes [[Captain Olimar|Olimar]], "may be the ectoplasmic incarnation of a kind of psychic phenomenon". It is found only in the [[Submerged Castle]] (all [[sublevel]]s), and in the [[Bully Den]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. Its appearance is generally humanoid in shape, with the suggestion of a head, body, arms and legs, but without distinct characteristics, and with a watery, transparent body. [[The ship]] notes that although it can be seen, its sensors detect nothing, leading to the conclusion that the Waterwraith's physical form is anchored in another dimension. It is one of the most dangerous [[Enemy|enemies]], as it can kill [[Pikmin family|Pikmin]] by just rolling over them once.
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==Uprising?==
The Waterwraith is one of the few enemies in ''Pikmin 2'' which has its own background [[music]], along with the [[Titan Dweevil]] and the [[Giant Breadbug]]. In the Submerged Castle, when it appears, its own music track plays. When it is in the last Sublevel, normal boss music plays and when it has no rollers, a different kind of the normal boss music plays, which has a more positive/silly mood.


Snagret piki where is the uprising page?--[[User:Waterwraith|Waterwraith]] 21:50, 23 October 2008 (UTC)
{{listen|filename=Waterwraith.ogg|title=}}


shush!!!! *grabs glatra*--[[User:Snagret piki|Snagret Piki ROCKS]] 23:38, 23 October 2008 (UTC)
The Waterwraith's name is a combination of ''water'', given its watery appearance, and ''wraith'', which means ghost or phantom.
Whoa!


:UPRISING?!?!?!?!?!?!?!?!?!?! Against...? '''I'm''' [[User:Crystal_lucario|<b><span style="color:Blue">~Crystal</span></b>]][[Image:Redpikminsprite.jpg]]<b>[[User talk:Crystal_lucario|<span style="color:Black">Lucario~</span>]]</b> '''And I approve this message.'''
==Strategy==
*wack!!* bulbapedia. Happy now? I hate that place!!!
[[Image:Waterwraith - Valley of Repose.jpg|thumb|left|In the [[Piklopedia]].]]
free marble @ --[[User:Snagret piki|Snagret Piki ROCKS]] 01:25, 25 October 2008 (UTC)
When encountered, the beast falls from the sky. This will give two falling noises followed by two explosion-like sounds and then a noise like a scream underwater. Be careful when you hear this. After that, the Waterwraith will move around on its stone 'rollers'. It will chase Olimar and any Pikmin nearby, with greater focus on crushing the active Captain. It is invincible to any Pikmin assault, even if [[Ultra-Bitter Spray|petrified]], except that of [[Purple Pikmin]]. When a Purple lands on or near the Waterwraith in a fashion that would stun any other beast, it turns a deep shade of purple not dissimilar to that of the Pikmin that cause this state to come about. Like this, it is vulnerable to '''all''' Pikmin attacks. When the Wraith's [[HP|health]] has been fully depleted, the rollers crumble and the Waterwraith will scoot all around the cave, no longer a threat to your Pikmin. Attack with more purples and then you can easily attack it with other Pikmin. When defeated, it will vanish into nothing, and you will be troubled no more. It drops the [[Professional Noisemaker]], a useful addition to the [[Exploration Kit]] the first time you beat it in the [[Submerged Castle]].


OOOOOOOOOOWWWWWW*sniff*why do you keep hitting me?!
Strangely, petrifying the Waterwraith makes it less vulnerable to Purple Pikmin, in which case the Pikmin must be [[throw]]n in a perfect arch for enough impact to make the creature susceptible to attack. In other words, Purples make a certain "squashing" sound when they hit an enemy or a [[plant]]; when this sound is performed, a creature may also be stunned. These effects can only occur when the Purples have a straight fall downward after they're thrown (the distance in which they fall vertically is irrelevant, as long as it exists). Finally, when all these circumstances are achieved, the Waterwraith may gain damage; this will not happen when Purples are thrown on it without the drop.
 
'''Note''': In the [[Submerged Castle]], you will only be able to get purples on the last sublevel (5) via the [[Violet Candypop Bud]]s.
 
In the [[Bully Den]], you will already have 25 purples, but no other type of Pikmin. Here, there are two Waterwraiths and a variety of other bugs.
 
{{Notes|olimar=y|louie=y|ship=y}}
 
==Glitches==
[[File:Waterwraith_-_Petrified.jpg|thumb|170px|The Waterwraith while sitting on petrified rollers.]]
The Waterwraith is the cause of a few [[glitches]] in ''Pikmin 2''. It's possible to [[Glitches in Pikmin 2#Struggling Waterwraith|petrify its rollers]], by petrifying the creature on the [[Piklopedia]] just as its archive is opened, and by petrifying different portions of its body at different times. It's also possible to have it [[Glitches in Pikmin 2#Sliding Waterwraith|slide instead of walking]], should the leaders be switched back and forth while far apart. If the player is hidden on one of the pipes on level 4 of the [[Submerged Castle]], it can [[Glitches in Pikmin 2#Stuck Waterwraith|get stuck]]; it can also get stuck at random while turning against sharp corners.
 
==Technical information==
===Creature===
{{p2 enemy technical
|name = blackman
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.1
|s004 = 0.3
|fp00 = 1500
|fp01 = 50
|fp02 = 0.2
|fp03 = 0.25
|fp04 = 0.35
|fp05 = 0.01
|fp06 = 80
|fp08 = 0.04
|fp09 = 300
|fp10 = 10
|fp11 = 50
|fp12 = 700
|fp13 = 180
|fp14 = 250
|fp15 = 0
|fp16 = 1
|fp17 = 250
|fp18 = 0
|fp19 = 50
|fp20 = 30
|fp21 = 15
|fp22 = 30
|fp23 = 15
|fp24 = 10
|fp25 = 50
|fp26 = 0
|fp27 = 100
|fp28 = 3
|fp29 = 0
|fp30 = 0
|fp31 = 0
|fp32 = 70
|fp33 = 50
|fp34 = 30
|fp35 = 1
|fp36 = 10
|fp37 = 0 (0%)
|fp38 = 60
|ip01 = 10
|ip02 = 5
|ip03 = 13
|ip04 = 6
|ip05 = 16
|ip06 = 9
|ip07 = 20
|spec = {{p2 enemy property | fp01 | ポッド移動速度 | Unknown (roller speed?) | 20 }}
{{!}}-
{{p2 enemy property | fp02 | 逃げ速度 | Unknown (running speed?) | 250 }}
{{!}}-
{{p2 enemy property | fp03 | 逃げ回転速度率 | Unknown (rotation speed rate while walking?) | 0.2 }}
{{!}}-
{{p2 enemy property | fp04 | 逃げ回転最大速度 | Unknown (max rotation speed while walking?) | 30 }}
{{!}}-
{{p2 enemy property | fp05 | 2段階速度 | Unknown (second stage speed?) | 120 }}
{{!}}-
{{p2 enemy property | fp06 | 2段階回転速度率 | Unknown (second stage rotation speed?) | 0.04 }}
{{!}}-
{{p2 enemy property | fp07 | 2段階回転最大速度 | Unknown (second stage max rotation speed?) | 3 }}
{{!}}-
{{p2 enemy property | fp11 | 歩き速度 | Unknown (walking speed?) | 50 }}
{{!}}-
{{p2 enemy property | ip01 | 2段階へのタイマー | Unknown (time until second stage?) | 0 }}
{{!}}-
{{p2 enemy property | ip03 | ドシン停止タイマー | Unknown | 200 }}
{{!}}-
{{p2 enemy property | ip04 | 逃げ停止タイマー | Unknown (walk time?) | 200 }}
{{!}}-
{{p2 enemy property | ip05 | 連続逃げタイマー | Unknown (running time?) | 200 }}
{{!}}-
{{p2 enemy property | ip06 | つかれ停止タイマー | Unknown (rest time?) | 200 }}
}}
 
===Rollers===
{{p2 enemy technical
|name = tyre
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.1
|s004 = 0.3
|fp00 = 1800
|fp01 = 50
|fp02 = 0.2
|fp03 = 0.25
|fp04 = 0.35
|fp05 = 0.01
|fp06 = 30
|fp08 = 0.1
|fp09 = 300
|fp10 = 30
|fp11 = 50
|fp12 = 700
|fp13 = 180
|fp14 = 0
|fp15 = 0
|fp16 = 1
|fp17 = 150
|fp18 = 0
|fp19 = 50
|fp20 = 30
|fp21 = 15
|fp22 = 30
|fp23 = 15
|fp24 = 10
|fp25 = 50
|fp26 = 0
|fp27 = 100
|fp28 = 10
|fp29 = 0
|fp30 = 0
|fp31 = 0
|fp32 = 120
|fp33 = 50
|fp34 = 10
|fp35 = 1
|fp36 = 10
|fp37 = 0.05 (5%)
|fp38 = 60
|ip01 = 1
|ip02 = 1
|ip03 = 2
|ip04 = 2
|ip05 = 5
|ip06 = 3
|ip07 = 10
|spec = {{p2 enemy property | fp01 | 回転スピード | Rotation speed | 25 }}
}}
 
==Gallery==
<gallery>
File:Waterwraith2.jpg|A Waterwraith as seen from behind.
</gallery>
 
==Trivia==
* The Waterwraith is similar to the [[Goolix]], in that both enemies are watery in appearance and can only be defeated by a certain type of Pikmin.
* The Latin name in this boss's Piklopedia entry translates into "Water Man".
* The French name in this boss's entry translates into "Water Specter".
* This is the only boss to have two life meters.
* From sublevel 1 to 4, it might be best to do the [[Frontier Cavern]] first, because there you can get the [[Repugnant Appendage]]. That will make you walk faster, and you can go hide easily. Having [[Bulbmin]] in your team might be a bit better, because those will not be able to leave the cave, and can be crushed without any decrease of Pikmin. Also, going to the [[Subterranean Complex]] to get the [[Stellar Orb]] is helpful, because the Stellar Orb lights up the area. It is ''very'' helpful to be able to see farther, since the Waterwraith can easily sneak up on you.
* In the game's files, the Waterwraith's model contains a dummy texture, that reads "fb dum". This is the texture applied to the model before the shaders are applied: [[File:Waterwraith dummy texture.png]]
 
{{featured|24th March 2010|23rd September 2010}}
 
{{Enemies}}
 
[[Category:Bosses]]
[[Category:Pikmin 2 enemies]]
[[Category: Crushing enemies]]