Titan Dweevil: Difference between revisions

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When this weapon is used, it will spray three streams of poisonous gas. The streams move at a constant speed and direction, so standing in between them at all times should be no problem. Strangely, the captains will get knocked down by hitting one of these poisonous streams, so it is advised to dodge the streams. When it is damaged, it will spray four streams that may change direction spontaneously and randomly. The [[White Pikmin]] are immune to this weapon. Once collected, the ship fills it with laughing gas, hence the name.
When this weapon is used, it will spray three streams of poisonous gas. The streams move at a constant speed and direction, so standing in between them at all times should be no problem. Strangely, the captains will get knocked down by hitting one of these poisonous streams, so it is advised to dodge the streams. When it is damaged, it will spray four streams that may change direction spontaneously and randomly. The [[White Pikmin]] are immune to this weapon. Once collected, the ship fills it with laughing gas, hence the name.


===<big>Order</big>===
==<big>Order</big>==


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'''*Unlike other dweevils, the Titan Dweevil can't reattach weapons once it loses them. So that wouldn't cause harm again.[[File:Pikmin 2 - Finale|thumb|right|382px|Gameplay of the Titan Dweevil fight by chuggaaconroy.]]'''
'''*Unlike other dweevils, the Titan Dweevil can't reattach weapons once it loses them. So that wouldn't cause harm again.'''


1. Move all non-yellows behind the geyser; this reduces their chances of being harmed by the devestating [[Monster Pump]] ([[Yellow Pikmin|Yellow Pikmin's]] flight makes them ideal for fighting the Titan Dweevil).
[[File:Pikmin 2 - The Titan Dweevil-0|thumb|right|335px|A video showing how to defeat the Titan Dweevil.]]1. Move all non-yellows behind the geyser; this reduces their chances of being harmed by the devestating [[Monster Pump]] ([[Yellow Pikmin|Yellow Pikmin's]] flight makes them ideal for fighting the Titan Dweevil).


2. Take the yellow pikmin and strip the dweevil of the most annoying weapon, the long-ranged [[Monster Pump]]. You might need to switch to the other captain to call the other pikmin to relieve them of water.
2. Take the yellow pikmin and strip the dweevil of the most annoying weapon, the long-ranged [[Monster Pump]]. You might need to switch to the other captain to call the other pikmin to relieve them of water.