Pikipedia:Poll/ideas: Difference between revisions
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RandomYoshi (talk | contribs) (more votes; new poll) |
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# <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> | # <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> | ||
# I support as well. Maybe another option would be to have some enemies from Pikmin 2 return. Not all of them, just some. {{User:PikFan23/sig}} 17:20, 1 October 2015 (EDT) | # I support as well. Maybe another option would be to have some enemies from Pikmin 2 return. Not all of them, just some. {{User:PikFan23/sig}} 17:20, 1 October 2015 (EDT) | ||
# {{User:RandomYoshi/sig}} 17:41, 1 October 2015 (EDT) | |||
===Oppose=== | ===Oppose=== | ||
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==What do you do when Pikmin die?== | |||
* I ignore it, regardless of how many died. Making new Pikmin is easy. | |||
* If a lot of Pikmin die, restart the day and play better. Otherwise, keep on trucking. | |||
* I don't allow Pikmin to die. If any die, I restart. | |||
===Support=== | |||
# (Nominator:) This is always a hot topic, I feel like. It's also very general that applies to the entire ''Pikmin'' series, plus dealing with loss of units is a very real issue in the games. {{User:RandomYoshi/sig}} 17:41, 1 October 2015 (EDT) | |||
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===Oppose=== | |||
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===Comments=== | |||
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==Skeleton== | ==Skeleton== |