Throw: Difference between revisions
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*In the original ''Pikmin'' (but not the ''[[New Play Control! Pikmin|New Play Control!]]'' version), thrown [[Yellow Pikmin]] carrying [[bomb-rock]]s will become "ready". When [[whistle]]d, they will drop and activate the bomb-rock. In addition, if thrown next to a [[gate]] or enemy, the Pikmin will in turn throw the bomb at the target. | *In the original ''Pikmin'' (but not the ''[[New Play Control! Pikmin|New Play Control!]]'' version), thrown [[Yellow Pikmin]] carrying [[bomb-rock]]s will become "ready". When [[whistle]]d, they will drop and activate the bomb-rock. In addition, if thrown next to a [[gate]] or enemy, the Pikmin will in turn throw the bomb at the target. | ||
*Throwing a Pikmin at a [[Pellet Posy]]'s pellet will make it drop it after just one attack. | *Throwing a Pikmin at a [[Pellet Posy]]'s pellet will make it drop it after just one attack (this works for 1 pellets only in ''Pikmin 3''). | ||
*The following enemies behave differently when a Pikmin is thrown directly at them: | *The following enemies behave differently when a Pikmin is thrown directly at them: | ||
**[[Anode Beetle]]: makes it flip and expose its weak point. | **[[Anode Beetle]]: makes it flip and expose its weak point. |