Hostile Territory: Difference between revisions
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(Added corridor-to-room ratio.) |
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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
[[File:Hostile Territory preview.png|thumb|right|300px|Stage preview.]] | [[File:Hostile Territory preview.png|thumb|right|300px|Stage preview.]] | ||
'''Hostile Territory''' is a ''[[Pikmin 2]]'' arena for [[2-Player Battle]]. It is arguably the hardest area, with a large number of enemies and [[bomb-rocks]]. Bomb-rocks in this area can be picked up and [[throw]]n by [[ | '''Hostile Territory''' is a ''[[Pikmin 2]]'' arena for [[2-Player Battle]]. It is arguably the hardest area, with a large number of enemies and [[bomb-rocks]]. Bomb-rocks in this area can be picked up and [[throw]]n by [[leader]]s. | ||
==Level information== | ==Level information== | ||
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|capmax = 70 | |capmax = 70 | ||
|rooms = 4 | |rooms = 4 | ||
|ctrratio = 0 | |||
|geyser = No | |geyser = No | ||
|unitfile = vs_4_metal.txt | |unitfile = vs_4_metal.txt |