5 day run: Difference between revisions

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(Corrections.)
(As noted by Grassdigger.)
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A '''6 day run''' is where a player completes ''[[Pikmin 2]]'' in 6 days by collecting all 201 [[treasure]]s. This is achieved by collecting each type of [[Pikmin family|Pikmin]] on the first possible day, with both [[Blue Pikmin]] and [[White Pikmin]] on day 3, and completing the [[Awakening Wood]], [[Perplexing Pool]], and [[Wistful Wild]] in a single day each.
A '''6 day run''' is where a player completes ''[[Pikmin 2]]'' in 6 days by collecting all 201 [[treasure]]s. This is achieved by collecting each type of [[Pikmin family|Pikmin]] on the first possible day, with both [[Blue Pikmin]] and [[White Pikmin]] on day 3, and completing the [[Awakening Wood]], [[Perplexing Pool]], and [[Wistful Wild]] in a single day each.


Because the Blue Pikmin don't respond to the leader's whistle, a 6 day run on the [[New Play Control! Pikmin 2|''New Play Control!'']] version is a lot harder, but by using glitches it is possible.{{cite youtube|SafoGOWLIg8|demonstrating some glitches and tricks on how to perform a 7 day run on ''New Play Control! Pikmin 2''}}
Because the Blue Pikmin don't respond to the leader's whistle, it is currently not known if a 6 day run on the [[New Play Control! Pikmin 2|''New Play Control!'']] version is possible. By using glitches it is possible to get Blue Pikmin, but it is a lot more time consuming in general.{{cite youtube|SafoGOWLIg8|demonstrating some glitches and tricks on how to perform a 7 day run on ''New Play Control! Pikmin 2''}}


== Route outline ==
== Route outline ==