Doorway: Difference between revisions

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[[File:Springpetal Cave 2.jpg|thumb|right|Several doorways in [[Springpetal Cave]].]]
[[File:Springpetal Cave 2.jpg|thumb|Several doorways in [[Springpetal Cave]].]]
'''Doorways''' are special objects in {{hp}}. They appear in almost all [[areas]], and are a part of the background. When [[Captain Olimar]] is in front of one, the player can tilt {{button|3ds|stick|3ds|pad}} upwards, or press {{button|3ds|x}} to make Olimar and his Pikmin go inside. The scene then transitions to a different doorway somewhere else in the area, and Olimar and the Pikmin come out of it. If the player is on the [[#Front side and back side|front side]] of the area, this will take them to the equivalent doorway on the back side, and vice-versa.
'''Doorways''' are special objects in {{hp}}. They appear in almost all [[areas]], and are a part of the background. When [[Captain Olimar]] is in front of one, the player can tilt {{button|3ds|stick|3ds|pad}} upwards, or press {{button|3ds|x}} to make Olimar and his Pikmin go inside. The scene then transitions to a different doorway somewhere else in the area, and Olimar and the Pikmin come out of it. If the player is on the [[#Front side and back side|front side]] of the area, this will take them to the equivalent doorway on the back side, and vice-versa.