Nintendo GameCube: Difference between revisions

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m (Linked to some articles on the controls section.)
(*burbles*)
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Before being released in Japan, the GameCube's codename was "Dolphin". Due to this, some of the console's games have a reference to the codename, via an illustration or just a name. In ''Pikmin'''s case, it is the name of the ship, the [[S.S. Dolphin]].
Before being released in Japan, the GameCube's codename was "Dolphin". Due to this, some of the console's games have a reference to the codename, via an illustration or just a name. In ''Pikmin'''s case, it is the name of the ship, the [[S.S. Dolphin]].


==Controller==
 
The GameCube's controller consists of 6 buttons, 2 analog triggers, 2 analog sticks and the D-Pad. Games in the ''Pikmin'' series use the following general control scheme:
{|class="wikitable"
|
!''Pikmin''
!''Pikmin 2''
|-
!A
|colspan="2"|Punch, grab/throw, pluck
|-
!B
|colspan="2"|[[Whistle]]
|-
!X
!X
|Dismiss Pikmin
|Dismiss Pikmin
|Dismiss Pikmin, [[Napsack|lie down]]
|Dismiss Pikmin, [[Nosack|lie down]]
|-
|-
!Y
!Y
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|Switch [[captain]]
|Switch [[captain]]
|-
|-
!Z
|colspan="2"|Change camera angle
|-
!Analog stick
|colspan="2"|Move cursor and captain
|colspan="2"|Move cursor and captain
|-
|-