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===Off-camera objects=== | ===Off-camera objects=== | ||
{{stub}} | {{stub|section=y}} | ||
In order to save resources, {{p1}} and {{p2}} only fully process objects if they are visible by the camera. As such, the player can exploit this in order to render some enemies harmless. | In order to save resources, {{p1}} and {{p2}} only fully process objects if they are visible by the camera. As such, the player can exploit this in order to render some enemies harmless. | ||