Sniper Room: Difference between revisions

Noted spawning inconsistencies.
(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.)
(Noted spawning inconsistencies.)
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** {{icon|Omniscient Sphere|y}} × 2 (inside Dwarf Orange Bulborbs)
** {{icon|Omniscient Sphere|y}} × 2 (inside Dwarf Orange Bulborbs)
** {{icon|Petrified Heart|y}} × 1 (inside Decorated Cannon Beetle)
** {{icon|Petrified Heart|y}} × 1 (inside Decorated Cannon Beetle)
** {{icon|Tear Stone|y}} × 2 (inside Armored Cannon Beetle Larvae)
** {{icon|Tear Stone|y}} &times; 1 (inside Armored Cannon Beetle Larvae)<ref group="Sublevel 1 note" name="s1n1">The sublevel's data makes it so 2 Armored Cannon Beetle Larvae (and 2 Tear Stones) should spawn in total, but no sublevel layout can ever accommodate them. All layouts end up generating exactly 1 (of each). Because the Beetle on "hard" enemy spots comes first in the sublevel data, that's the one that ends up being spawned.</ref>
** {{icon|The Key|y}} &times; 1
** {{icon|The Key|y}} &times; 1
* '''Enemies''':
* '''Enemies''':
** {{icon|Armored Cannon Beetle Larva|y}} (buried) &times; 2
** {{icon|Armored Cannon Beetle Larva|y}} (buried) &times; 1<ref group="Sublevel 1 note" name="s1n1"/>
** {{icon|Careening Dirigibug|y}} &times; 1
** {{icon|Careening Dirigibug|y}} &times; 1
** {{icon|Decorated Cannon Beetle|y}} &times; 1
** {{icon|Decorated Cannon Beetle|y}} &times; 1
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| 19
| 19
| {{icon|Armored Cannon Beetle Larva|y}} (buried)
| {{icon|Armored Cannon Beetle Larva|y}} (buried)
| 1
| 1<ref group="Sublevel 1 note" name="s1n1"/>
| None
| None
| "Special" enemy spots
| "Special" enemy spots
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| Dead ends
| Dead ends
|}
|}
<references group="Sublevel 1 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''