Yellow Wollyhop: Difference between revisions
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'''''Amphhicaris frodenum''''' | '''''Amphhicaris frodenum''''' | ||
'''Yellow Wollywogs''' are the most common thing one may think of when they hear the term 'amphituber' or 'wollywog' since it has evolved in a natural state unlike its cave cousin, the ('gray') [[Wollywog]]. They live near most freshwater and non-cavelike bodies of water, though not always true. For an unknown reason, they jump into the air and try to crush your Pikmin. It is best if you avoid the jumps, and get behind and throw your Pikmin. Call your Pikmin when they fall or they will scatter due to the force of the Wollywog's impact. Repeat until this creature is finished, it would be best if you always got rid of these since they can be a big problem for passing Pikmin. [[Purple Pikmin|Purples]] actually work | '''Yellow Wollywogs''' are the most common thing one may think of when they hear the term 'amphituber' or 'wollywog' since it has evolved in a natural state unlike its cave cousin, the ('gray') [[Wollywog]]. They live near most freshwater and non-cavelike bodies of water, though not always true. For an unknown reason, they jump into the air and try to crush your Pikmin. It is best if you avoid the jumps, and get behind and throw your Pikmin. Call your Pikmin when they fall or they will scatter due to the force of the Wollywog's impact. Repeat until this creature is finished, it would be best if you always got rid of these since they can be a big problem for passing Pikmin. [[Purple Pikmin|Purples]] actually work well as long as the creature is not in the water. | ||
==How to kill== | |||
====Pikmin==== | |||
Throw Pikmin onto it, then call them back right as it jumps. | |||
====Captains==== | |||
This is tough because it's hard to judge when it'll jump. Punch it a couple times, then run. If it jumps, wait until it's down, then repeat. If not, then go punch it once more. |
Revision as of 20:27, July 19, 2006
Yellw Wollywog
Amphhicaris frodenum
Yellow Wollywogs are the most common thing one may think of when they hear the term 'amphituber' or 'wollywog' since it has evolved in a natural state unlike its cave cousin, the ('gray') Wollywog. They live near most freshwater and non-cavelike bodies of water, though not always true. For an unknown reason, they jump into the air and try to crush your Pikmin. It is best if you avoid the jumps, and get behind and throw your Pikmin. Call your Pikmin when they fall or they will scatter due to the force of the Wollywog's impact. Repeat until this creature is finished, it would be best if you always got rid of these since they can be a big problem for passing Pikmin. Purples actually work well as long as the creature is not in the water.
How to kill
Pikmin
Throw Pikmin onto it, then call them back right as it jumps.
Captains
This is tough because it's hard to judge when it'll jump. Punch it a couple times, then run. If it jumps, wait until it's down, then repeat. If not, then go punch it once more.