Pikmin 3 prerelease information: Difference between revisions

There definitely isn't a cut area; I wrote about why in Espyo's draft Misconceptions page.
(→‎2014 Nintendo Game Seminar notebook concept art: Added the likely origin for the notebook.)
(There definitely isn't a cut area; I wrote about why in Espyo's draft Misconceptions page.)
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{{page title|''Pikmin 3'' prerelease information}}{{game icons|p3=y}}
{{page title|''Pikmin 3'' prerelease information}}{{game icons|p3=y}}
{{clean|It'd probably make more sense to organize this page chronologically by version than by type of content.}}
{{clean|It'd probably make more sense to organize this page chronologically by version than by type of content.}}
{{stub|Add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content). Also, isn't there a cut area ([[User:CraftedPbody#Early area|1]], [[:File:Background Bulborb.png|2]]) of sorts? Additionally, important information in [https://vimeo.com/53319101 this video] should be noted.}}
{{stub|Add unused content that hints to cut enemies, areas, etc. (i.e. exclude obvious debugging content). Additionally, important information in [https://vimeo.com/53319101 this video] should be noted.}}
{{p3}}, like other games, went through several iterations that never made it to the public. Some of these had content that was changed or removed before the final release. Because the exact versions in which these tidbits appear is not known, their name is not given here, but fans usually call these "beta", "alpha", or "pre-alpha" versions.
{{p3}}, like other games, went through several iterations that never made it to the public. Some of these had content that was changed or removed before the final release. Because the exact versions in which these tidbits appear is not known, their name is not given here, but fans usually call these "beta", "alpha", or "pre-alpha" versions.