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(A table for enemy mixes is a good idea, this should be filled up later) |
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== Enemy mixes == | == Enemy mixes == | ||
Whenever the player is near an enemy in the main story or in [[Olimar's Shipwreck Tale]], that enemy will add a new layer of instruments to the music. However, there is not one | Whenever the player is near an enemy in the main story or in [[Olimar's Shipwreck Tale]], that enemy will add a new layer of instruments to the music. However, there is not one singular enemy mix per song; rather, there is a unique enemy mix tied to every single type of enemy in the game. The instruments that are added are often characteristic of the creature they are associated with, and some few enemies may also have several different enemy mixes, depending on the enemy's current state. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" |