Raging Long Legs: Difference between revisions

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(tested some of the object-specific parameters; the "base coefficient" values on the arachnorbs are related to movement speed from what I can assume from testing)
(Removing data from the infobox.)
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|name        = Pseudoarachnia furiendis
|name        = Pseudoarachnia furiendis
|family      = Arachnorb
|family      = Arachnorb
|esize      = Leg span: {{mm|270}}
|underground = [[Hole of Heroes]]
|underground = [[Hole of Heroes]]
|challenge  = [[Cavernous Abyss]]
|challenge  = [[Cavernous Abyss]]
|2p          = [[Angle Maze]]
|2p          = [[Angle Maze]]
|attacks    = Crushes Pikmin
|attacks    = Crushes Pikmin
|hp2        = 10000
|music2      = ''[[Music in Pikmin 2#Common boss battle|Common boss battle]]''
|piklopedia  = 80
}}
}}


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This rare boss is only seen on the last [[sublevel]] (15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Battle]] if the selected layout is the one with a large central area.
This rare boss is only seen on the last [[sublevel]] (15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Battle]] if the selected layout is the one with a large central area.
==Stats==
{{enemy stats
|weight2 = N/A
|carriers2 = N/A
|seeds2 = N/A
|value2 = N/A
|hp2 = 10000
|regen2 = 30
}}


==Strategy==
==Strategy==
{{todo|The Pikmin Wiki page claims that it becomes instantly enraged when it breaks out of petrification. Confirm if this is true even without taking a single hit point of damage.}}
{{todo|The Pikmin Wiki page claims that it becomes instantly enraged when it breaks out of petrification. Confirm if this is true even without taking a single hit point of damage.}}
====Pikmin====
===Pikmin===
Despite wielding feet much larger than the [[Beady Long Legs]], this does not make it too much more of a threat. It is possible to stay underneath the creature's abdomen with a small squad of [[Pikmin family|Pikmin]] without having to fear being [[Crushing|crushed]]. This is because this enemy can't move its feet directly underneath its body, even when enraged, and so there is always a safe area right underneath the large orb. Since the Pikmin should be called back just before the enemy can shake them off, the amount of Pikmin that can be used are limited anyway, so a group of about 15 is recommended.
Despite wielding feet much larger than the [[Beady Long Legs]], this does not make it too much more of a threat. It is possible to stay underneath the creature's abdomen with a small squad of [[Pikmin family|Pikmin]] without having to fear being [[Crushing|crushed]]. This is because this enemy can't move its feet directly underneath its body, even when enraged, and so there is always a safe area right underneath the large orb. Since the Pikmin should be called back just before the enemy can shake them off, the amount of Pikmin that can be used are limited anyway, so a group of about 15 is recommended.


====Leaders====
===Leaders===
The Raging Long Legs is impossible to defeat with [[leader]]s.
The Raging Long Legs is impossible to defeat with [[leader]]s.


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{{!}}-
{{!}}-
{{p2 enemy property | fp21 | 振払後移動時間 | Unknown (travel time to shake?) | 5 }}
{{p2 enemy property | fp21 | 振払後移動時間 | Unknown (travel time to shake?) | 5 }}
}}
==Other information==
{{enemy other info
|size      = Leg span: {{mm|270}}
|piklopedia = 80
|music      = ''[[Music in Pikmin 2#Common boss battle|Common boss battle]]''
}}
}}