Randomization: Difference between revisions
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===General=== | ===General=== | ||
;Gameplay mechanics: | ;Gameplay mechanics: | ||
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;Enemies: | ;Enemies: | ||
*For some [[Enemy|enemies]] that drop [[pellet]]s when defeated, the pellets' types are randomly picked between the available types. | *For some [[Enemy|enemies]] that drop [[pellet]]s when defeated, the pellets' types are randomly picked between the available types. | ||
*The chance of a [[Burrowing Snagret]] or [[Pileated Snagret]] to get stuck while emerging. | *The chance of a [[Burrowing Snagret]] or [[Pileated Snagret]] to get stuck while emerging in the first two games, and in ''Pikmin 3'', the chance of a Snagret deciding to use a strong beak slam as opposed to a peck. | ||
*The idle time, move time and angle change for the [[Iridescent Flint Beetle|Iridescent Flint]] and [[Iridescent Glint Beetle|Glint]] Beetles, as well as the [[Doodlebug]], is random. | *The idle time, move time and angle change for the [[Iridescent Flint Beetle|Iridescent Flint]] and [[Iridescent Glint Beetle|Glint]] Beetles, as well as the [[Doodlebug]], is random. | ||
*The chance of a [[Swooping Snitchbug]] idling in place, swooping, or throwing is random. | *The chance of a [[Swooping Snitchbug]] idling in place, swooping, or throwing is random. |