Pit: Difference between revisions
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Most [[area]]s are considered to take place at ground-level, but some areas and [[cave]]s clearly take place suspended above a seemingly endless abyss. There are borders almost everywhere stopping creatures from just walking off the edge and falling down, although some [[Enemy|enemies]] can take steps large enough to walk over these boundaries, and [[leader]]s can throw [[Pikmin family|Pikmin]] or their own partners over the boundaries. | Most [[area]]s are considered to take place at ground-level, but some areas and [[cave]]s clearly take place suspended above a seemingly endless abyss. There are borders almost everywhere stopping creatures from just walking off the edge and falling down, although some [[Enemy|enemies]] can take steps large enough to walk over these boundaries, and [[leader]]s can throw [[Pikmin family|Pikmin]] or their own partners over the boundaries. | ||
Technically, all levels contain a bottomless pit – environments that appear to be at ground-level simply keep a pit | Technically, all levels contain a bottomless pit – environments that appear to be at ground-level simply keep a pit {{w|Plane (geometry)|plane}} right under the ground. This can be proven by the fact that, in some [[glitches|extraordinary cases]], Pikmin or leaders can go through the ground, and will act as if they had fallen into a regular pit. | ||
==Locations== | ==Locations== |