User talk:Espyo: Difference between revisions
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Hi Espyo, sorry I got cut off yesterday. I wanted to tell you I was able to get to that cave that only appears on day 1 in the Perplexing Pool. I did this by putting it on 3-3, the script that generates objects only on day 4, and speedrunning my way through to day 4 at the Perplexing Pool. As you surmised, it spawned just a bit farther to the side of the ship than the Red Onion; certainly placed there precisely for easy access. It was a cave with a flag already out of it that called itself the Emergence Cave, even though I hadn't completed the real Emergence Cave before it. I entered with my army and it turns out to be the test ''challenge'' cave covered by the file <code>caveinfo.txt</code> in Mukki's "caveinfo" folder. On The Cutting Room Floor, the layouts are covered on [https://tcrf.net/Pikmin_2/Unused_Caves/caveinfo_Dungeon this page]. It's a 34-sublevel cave whose name ("Emergence Cave") has the red-and-orange-squares Challenge Mode effect on it. Except for that it acts like any other story cave. I got to Sublevel 5 and then it crashed trying to load 6. But it's certainly interesting that they didn't bother to take that test out of the Perplexing Pool entirely. [[User:Scruffy|Scruffy]] ([[User talk:Scruffy|talk]]) 20:04, 9 March 2016 (EST) | Hi Espyo, sorry I got cut off yesterday. I wanted to tell you I was able to get to that cave that only appears on day 1 in the Perplexing Pool. I did this by putting it on 3-3, the script that generates objects only on day 4, and speedrunning my way through to day 4 at the Perplexing Pool. As you surmised, it spawned just a bit farther to the side of the ship than the Red Onion; certainly placed there precisely for easy access. It was a cave with a flag already out of it that called itself the Emergence Cave, even though I hadn't completed the real Emergence Cave before it. I entered with my army and it turns out to be the test ''challenge'' cave covered by the file <code>caveinfo.txt</code> in Mukki's "caveinfo" folder. On The Cutting Room Floor, the layouts are covered on [https://tcrf.net/Pikmin_2/Unused_Caves/caveinfo_Dungeon this page]. It's a 34-sublevel cave whose name ("Emergence Cave") has the red-and-orange-squares Challenge Mode effect on it. Except for that it acts like any other story cave. I got to Sublevel 5 and then it crashed trying to load 6. But it's certainly interesting that they didn't bother to take that test out of the Perplexing Pool entirely. [[User:Scruffy|Scruffy]] ([[User talk:Scruffy|talk]]) 20:04, 9 March 2016 (EST) | ||
:Oh wow. That's incredible! That's some TCRF material right there. Once I make the plotter more stable, I'll create lists upon lists of objects, and we'll be able to find a lot of unused things like this. Can't wait! What '''really''' strikes me as odd is the orange letter effect from Challenge Mode. I can't for the life of me understand why they'd do it like that. Are you sure your Dolphin isn't [[Forum:Area Loading Odd Text|messing up again]]? — '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 03:58, 10 March 2016 (EST) |