Throw: Difference between revisions

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(Added some tricks with throwing in P3)
(Fixed something.)
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Interestingly, flower Pikmin fall more quickly after being thrown in {{npcp1}} and {{npcp2}}. They also spin while falling, in the GameCube games, whereas they fall straight in the ''New Play Control!'' versions. The falling speed of other types is roughly the same for both versions.
Interestingly, flower Pikmin fall more quickly after being thrown in {{npcp1}} and {{npcp2}}. They also spin while falling, in the GameCube games, whereas they fall straight in the ''New Play Control!'' versions. The falling speed of other types is roughly the same for both versions.


In ''Pikmin 3'', [[leader]]s can also be thrown. Unlike Pikmin, leaders are unable to latch on to enemies and will always remain idle (unless they are near an enemy, at which point they panic and run around in circles). The trajectory that leaders are thrown through is noticeably lower than the arc of a Pikmin; this is likely to prevent exploits by throwing leaders up to an otherwise inaccessible area.
In ''Pikmin 3'' ,[[leader]]s can also be thrown. Unlike Pikmin, leaders are unable to latch on to enemies and will always remain idle (unless they are near an enemy, at which point they panic and run around in circles). The trajectory that leaders are thrown through is noticeably lower than the arc of a Pikmin; this is likely to prevent exploits by throwing leaders up to an otherwise inaccessible area.


The next Pikmin type to be thrown will be shown on the [[HUD#Standby Pikmin|HUD]]. This reflects the type of the Pikmin closest to the leader in the [[GameCube]] games and their [[Wii]] rereleases, but is chosen by the player in ''Pikmin 3''; the type can be toggled with {{button|wiiu|L|wii|C|wiiu|PCL}}, and leaders are one of the choices. In all games, Pikmin carrying [[bomb rock]]s and mines have their own groups.
The next Pikmin type to be thrown will be shown on the [[HUD#Standby Pikmin|HUD]]. This reflects the type of the Pikmin closest to the leader in the [[GameCube]] games and their [[Wii]] rereleases, but is chosen by the player in ''Pikmin 3''; the type can be toggled with {{button|wiiu|L|wii|C|wiiu|PCL}}, and leaders are one of the choices. In all games, Pikmin carrying [[bomb rock]]s and mines have their own groups.
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*A thrown Purple Pikmin can destroy [[Armored Cannon Beetle Larva]] and [[Decorated Cannon Beetle Larva]] rocks in ''Pikmin 2''.
*A thrown Purple Pikmin can destroy [[Armored Cannon Beetle Larva]] and [[Decorated Cannon Beetle Larva]] rocks in ''Pikmin 2''.
*In {{p3}} a Rock Pikmin thrown directly at a Crystal Ball will cause it to shatter.
*In {{p3}} a Rock Pikmin thrown directly at a Crystal Ball will cause it to shatter.
*In "Pikmin 3" any kind of Pikmin thrown at a grub-dog will cause the grub-dog to recoil and spit out any Pikmin it may have started to eat.
*In ''Pikmin 3'' any kind of Pikmin thrown at a grub-dog will cause the grub-dog to recoil and spit out any Pikmin it may have started to eat.