Unused content in Pikmin 3: Difference between revisions

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(Much like in the H!P article, I've removed the infoboxes since they don't add anything, always say the same thing, and just bloat up the article.)
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===''kakureimo''===
===''kakureimo''===
{{infobox enemy
[[File:Kakureimo 1.png|thumb|right|<code>kakureimo</code>.]]
|enemy_name = kakureimo
|image      = Kakureimo 1.png
|attacks    = eats pikmin
|nocat      = y
|nofamily  = y
}}
[[File:Kakureimo 2.png|thumb|left|Front view.]]


<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Red Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.
<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Red Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.
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|value    = 20
|value    = 20
}}
}}
<gallery>
Kakureimo 2.png|Front view.
</gallery>


{{clear}}
{{clear}}


===''moguraimo''===
===''moguraimo''===
{{infobox enemy
[[File:Pikmin 3 Ravenous Whiskerpillar.png|thumb|right|<code>moguraimo</code>.]]
|enemy_name = moguraimo
 
|image      = Pikmin 3 Ravenous Whiskerpillar.png
|attacks    = Unknown
|nocat      = y
|nofamily  = y
}}
This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]''.{{cite youtube|GZHcc8mZKHA|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:
This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]''.{{cite youtube|GZHcc8mZKHA|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:


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===''crystal_maro_frog''===
===''crystal_maro_frog''===
{{infobox enemy
[[File:Crystal Wollywog.png|thumb|right|<code>crystal_maro_frog</code>.]]
|enemy_name = crystal_maro_frog
 
|image      = Crystal Wollywog.png
|attacks    = Unknown
|nocat      = y
|nofamily  = y
}}
Data for a brown version of the standard [[Wollywog]] exists, but with a rock attached to its body. Its internal name is <code>crystal_maro_frog</code> ("Crystal Wollywog"), which implies that the rock is made of [[crystal]]. It is uncertain where exactly the rock or crystal would be attached to its body. Besides the coloring, it looks roughly the same as the ''[[Pikmin 2]]'' Wollywog. The following can be observed from the files:
Data for a brown version of the standard [[Wollywog]] exists, but with a rock attached to its body. Its internal name is <code>crystal_maro_frog</code> ("Crystal Wollywog"), which implies that the rock is made of [[crystal]]. It is uncertain where exactly the rock or crystal would be attached to its body. Besides the coloring, it looks roughly the same as the ''[[Pikmin 2]]'' Wollywog. The following can be observed from the files:


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===''iwadama''===
===''iwadama''===
{{infobox enemy
[[File:Pikmin 3 unused Beady Long Legs.png|thumb|right|<code>iwadama</code>.]]
|enemy_name = iwadama
 
|image      = Pikmin 3 unused Beady Long Legs.png
|attacks    = Unknown
|nocat      = y
|nofamily  = y
}}
There is a model for the [[Beady Long Legs]] as it appears in ''Pikmin 2'', size included, but its circular head is replaced with a large version of one of its feet. Presumably, it would've stomped on the ground using its head as well. With the model are two textures, which are the same as the ''Pikmin 2'' one, but one is tinted blue and the other pink. On the image shown to the right, the ''Pikmin 2'' texture was used for clarity. This creature's internal name is <code>iwadama</code>, meaning "rock orb". The Beady Long Leg's old internal name, <code>damagumo</code>, is now being used for the [[Shaggy Long Legs]]. The following can be noted from the game files:
There is a model for the [[Beady Long Legs]] as it appears in ''Pikmin 2'', size included, but its circular head is replaced with a large version of one of its feet. Presumably, it would've stomped on the ground using its head as well. With the model are two textures, which are the same as the ''Pikmin 2'' one, but one is tinted blue and the other pink. On the image shown to the right, the ''Pikmin 2'' texture was used for clarity. This creature's internal name is <code>iwadama</code>, meaning "rock orb". The Beady Long Leg's old internal name, <code>damagumo</code>, is now being used for the [[Shaggy Long Legs]]. The following can be noted from the game files:


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===''buriko''===
===''buriko''===
{{infobox enemy
[[File:Pikmin 3 unused Male Sheargrub.png|thumb|right|<code>buriko</code>.]]
|enemy_name = buriko
 
|image      = Pikmin 3 unused Male Sheargrub.png
|attacks    = Unknown
|nocat      = y
|nofamily  = y
}}
A fat variant of a [[Male Sheargrub]], around roughly the same size, too. It resembles a tick, and in a sense, the [[Ujadani]]. The texture that comes with the model is the same as the one in ''Pikmin 2''. The internal name is <code>buriko</code>, and the used Male Sheargrub's name is <code>ujinko_b</code>, whereas it used to be <code>ujib</code> in ''Pikmin 2''. It moves very quickly, and because of this, it has a hard time catching and eating Pikmin. It cannot damage leaders, and cannot get damaged.{{cite youtube|w3WN4wcm9S8|of the Wollywog, Emperor Bulblax, and ''buriko'' in action|rname=BEW video}} Its color mapping isn't set up correctly, so it appears orange when alive, and turns white and purple if defeated with a bomb rock.{{cite youtube|SEbcShTxrxU|of the ''kakureimo'', the ''moguraimo'', Emperor Bulblax and ''buriko'' in action}} From examining the game's files, the following can also be noted:
A fat variant of a [[Male Sheargrub]], around roughly the same size, too. It resembles a tick, and in a sense, the [[Ujadani]]. The texture that comes with the model is the same as the one in ''Pikmin 2''. The internal name is <code>buriko</code>, and the used Male Sheargrub's name is <code>ujinko_b</code>, whereas it used to be <code>ujib</code> in ''Pikmin 2''. It moves very quickly, and because of this, it has a hard time catching and eating Pikmin. It cannot damage leaders, and cannot get damaged.{{cite youtube|w3WN4wcm9S8|of the Wollywog, Emperor Bulblax, and ''buriko'' in action|rname=BEW video}} Its color mapping isn't set up correctly, so it appears orange when alive, and turns white and purple if defeated with a bomb rock.{{cite youtube|SEbcShTxrxU|of the ''kakureimo'', the ''moguraimo'', Emperor Bulblax and ''buriko'' in action}} From examining the game's files, the following can also be noted:


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Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]].
Much like in the [[Pikmin (game)|first game]], each [[Onion]] was to be found dormant, and had their own "boot up" [[cutscene]].
{{#widget:YouTube|id=Sa-7QsRirg0}}
{{#widget:YouTube|id=Sa-7QsRirg0}}
Interestingly, the size of the Onion in the cutscene is much larger than ones seen in-game, more close to its appearence in the first two ''Pikmin'' games. It is likely the cutscene was made before the Onion's redesign, and was never updated as it went unused.
Interestingly, the size of the Onion in the cutscene is much larger than ones seen in-game, more close to its appearence in the first two ''Pikmin'' games. It is likely the cutscene was made before the Onion's redesign, and was never updated as it went unused.


==Other==
==Other==
<gallery>
<gallery>
NamaPongashi closed.png
NamaPongashi closed.png|open.
File:NamaPongashi open.png
File:NamaPongashi open.png|Closed.
</gallery>
</gallery>
* There is an unique, unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code>. It is purple when closed but white when open, and its model derives from the ''Pikmin 2'' Candypop Buds, but with black sharp tips at the ends of the petals.{{cite youtube|bl7r63NFeFU|of unused objects|rname=BielR3 video}} {{j|生|nama}} means "raw" or "unprocessed", which indicates that this is probably the base object that all Candypop Buds were meant to derive from. When Pikmin are thrown in, they die, but new seeds do not come out. After five are thrown in, it stops working.
* There is an unique, unused [[Candypop family|Candypop Bud]]-like object named <code>NamaPongashi</code>. It is purple when closed but white when open, and its model derives from the ''Pikmin 2'' Candypop Buds, but with black sharp tips at the ends of the petals.{{cite youtube|bl7r63NFeFU|of unused objects|rname=BielR3 video}} {{j|生|nama}} means "raw" or "unprocessed", which indicates that this is probably the base object that all Candypop Buds were meant to derive from. When Pikmin are thrown in, they die, but new seeds do not come out. After five are thrown in, it stops working.