Controls: Difference between revisions

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{| class = "wikitable" style="width: 80%"
{| class = "wikitable" style="width: 80%"
! style="width:12%" | N64
! style="width:12%" | GameCube
! style="width:12%" | GameCube
! style="width:12%" | Wii
! style="width:12%" | Wii
! Action
! Action
|-
|-
|align="center"|{{button|n64|a|size=x24px}}
|align="center"|{{button|gc|a|size=x24px}}
|align="center"|{{button|gc|a|size=x24px}}
|align="center"|{{button|wii|a|size=x24px}}
|align="center"|{{button|wii|a|size=x24px}}
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* When under an [[Onion]]: Open [[Menu#Onion|its menu]].
* When under an [[Onion]]: Open [[Menu#Onion|its menu]].
|-
|-
|align="center"|{{button|n64|b|size=x24px}}
|align="center"|{{button|gc|b|size=x24px}}
|align="center"|{{button|gc|b|size=x24px}}
|align="center"|{{button|wii|b|size=x24px}}
|align="center"|{{button|wii|b|size=x24px}}
|[[Whistle]]. Holding it down longer increases the range. Any Pikmin caught in the whistle will come to the leader's command.
|[[Whistle]]. Holding it down longer increases the range. Any Pikmin caught in the whistle will come to the leader's command.
|-
|-
|align="center"|{{button|n64|stick|size=x24px}}<br>(Fully held)
|align="center"|{{button|gc|stick|size=x24px}}<br>(Fully held)
|align="center"|{{button|gc|stick|size=x24px}}<br>(Fully held)
|align="center"|{{button|wii|stick|size=x24px}}
|align="center"|{{button|wii|stick|size=x24px}}
|Move in the direction it is held. If a Pikmin is touched while running, it will join the leader. The leader runs as fast as a flower Red/Blue/Yellow Pikmin.
|Move in the direction it is held. If a Pikmin is touched while running, it will join the leader. The leader runs as fast as a flower Red/Blue/Yellow Pikmin.
|-
|-
|align="center"|{{button|n64|stick|size=x24px}}<br>(Lightly or fully held)
|align="center"|{{button|gc|stick|size=x24px}}<br>(Lightly or fully held)
|align="center"|{{button|gc|stick|size=x24px}}<br>(Lightly or fully held)
|align="center"|{{button|wii|remote|size=x24px}}
|align="center"|{{button|wii|remote|size=x24px}}
|Move the [[HUD#Cursor|cursor]].
|Move the [[HUD#Cursor|cursor]].
|-
|-
|align="center"|{{button|n64|c|size=x24px}}
|align="center"|{{button|gc|c|size=x24px}}
|align="center"|{{button|gc|c|size=x24px}}
|align="center"|{{button|wii|padd|size=x24px}}
|align="center"|{{button|wii|padd|size=x24px}}
|[[Swarm]]. They will go to a task if they bump into an object and they will no longer be on the party. In the ''New Play Control!'' version, the Pikmin will go to wherever the cursor is, when the button is held down.
|[[Swarm]]. They will go to a task if they bump into an object and they will no longer be on the party. In the ''New Play Control!'' version, the Pikmin will go to wherever the cursor is, when the button is held down.
|-
|-
|align="center"|Hold {{button|n64|z|size=x24px}}, choose [[radar]]
|align="center"|{{button|gc|y|size=x24px}}
|align="center"|{{button|gc|y|size=x24px}}
|align="center"|{{button|wii|+|size=x24px}}
|align="center"|{{button|wii|+|size=x24px}}
|Open the [[radar]]. The {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}} buttons switch between menus.
|Open the [[radar]]. The {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}} buttons switch between menus.
|-
|-
|align="center"|Hold {{button|n64|z|size=x24px}}, choose [[dismiss]]
|align="center"|{{button|gc|x|size=x24px}}
|align="center"|{{button|gc|x|size=x24px}}
|align="center"|{{button|wii|c|size=x24px}}/{{button|wii|nunchukshake|size=x24px}}
|align="center"|{{button|wii|c|size=x24px}}
|[[Dismiss]] all Pikmin into groups of their type.
|[[Dismiss]] all Pikmin into groups of their type.
|-
|-
|align="center"|{{button|n64|padd|size=x24px}}
|align="center"|{{button|gc|padd|size=x24px}}
|align="center"|{{button|gc|padd|size=x24px}}
|align="center"|{{button|wii|2|size=x24px}}
|align="center"|{{button|wii|2|size=x24px}}
|[[Lie down]].
|[[Lie down]].
|-
|-
|align="center"|N/A
|align="center"|N/A
|align="center"|N/A
|align="center"|{{button|wii|b|size=x24px}}
|align="center"|{{button|wii|b|size=x24px}}
|While holding a Pikmin, swap it for one of a different type.
|While holding a Pikmin, swap it for one of a different type.
|-
|-
|align="center"|N/A
|align="center"|N/A
|align="center"|N/A
|align="center"|{{button|wii|padd|size=x24px}}
|align="center"|{{button|wii|padd|size=x24px}}
|When holding a Pikmin, swap it for one of a different [[maturity]] in the same type. Also causes the [[swarm]] effect on the cursor, but the group does not move.
|When holding a Pikmin, swap it for one of a different [[maturity]] in the same type. Also causes the [[swarm]] effect on the cursor, but the group does not move.
|-
|-
|align="center"|Hold {{button|n64|z|size=x24px}}, choose rotate [[camera]]
|align="center"|{{button|gc|l|size=x24px}}
|align="center"|{{button|gc|l|size=x24px}}
|align="center"|{{button|wii|z|size=x24px}}
|align="center"|{{button|wii|z|size=x24px}}
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* Lightly tap and hold: Used with {{button|gc|stick|wii|stick}} to rotate the camera (fully held in the ''New Play Control!'' version).
* Lightly tap and hold: Used with {{button|gc|stick|wii|stick}} to rotate the camera (fully held in the ''New Play Control!'' version).
|-
|-
|align="center"|{{button|n64|r|size=x24px}}
|align="center"|{{button|gc|r|size=x24px}}
|align="center"|{{button|gc|r|size=x24px}}
|align="center"|{{button|wii|padlr|size=x24px}}
|align="center"|{{button|wii|padlr|size=x24px}}
|Switch to a closer or farther away camera angle.
|Switch to a closer or farther away camera angle.
|-
|-
|align="center"|{{button|n64|l|size=x24px}}
|align="center"|{{button|gc|z|size=x24px}}
|align="center"|{{button|gc|z|size=x24px}}
|align="center"|{{button|wii|padu|size=x24px}}
|align="center"|{{button|wii|padu|size=x24px}}
|Switch to a top view and then back to an angled view.
|Switch to a top view and then back to an angled view.
|-
|-
|align="center"|{{button|n64|start|size=x24px}}
|align="center"|{{button|gc|start|size=x24px}}
|align="center"|{{button|gc|start|size=x24px}}
|align="center"|{{button|wii|-|size=x24px}}
|align="center"|{{button|wii|-|size=x24px}}