Unused content in Hey! Pikmin: Difference between revisions

Jump to navigation Jump to search
m (Text replacement - "{{Needs translation" to "{{needs translation")
(By the way, some of these links to youtube videos aren't exactly.. functional. Also, how are the blowhog and crystal enemies translucent?)
Line 13: Line 13:
}}
}}
{{needs translation}}
{{needs translation}}
=== Iridescent Glint Beetle ===
[[File:Kinomimoti.png|thumb|left|<code>Kinomimoti</code>.]]
This enemy appears to be an [[Iridescent Glint Beetle]] without its shiny texture and polished look. It appears to have been scrapped early on, as it has no animations and no shading. Due to a similar first name to <code>[[#Kinominusumi|Kinominusumi]]</code>, they may be related. Because many of the items this enemy drops in the previous games aren't in ''Hey! Pikmin'', it was probably planned to drop [[Sparklium Seed]]s, as well as treasure, which is something it drops in {{p2}}.{{source needed}}


{{clear|left}}
{{clear|left}}
Line 36: Line 32:
=== Scornet ===
=== Scornet ===
[[File:Hatisuzume.png|thumb|right|<code>Hatisuzume</code>.]]
[[File:Hatisuzume.png|thumb|right|<code>Hatisuzume</code>.]]
This enemy appears to be the Scornet enemy from ''Pikmin 3'', having a very similar name to it, only differing in two letters, as the Scornet from ''Pikmin 3'' is called {{j|ハチスズメ|Hachisuzume}}, as opposed to Hatisuzume. This enemy has a slightly different appearance from the ''Pikmin 3'' one, such as having blue eyes and different coloration. This is probably just made to fit the game's cartoony art style. This enemy has two animations: one labeled "wait," in which the Scornet flies in place, and another labeled "walk," in which the Scornet charges at something, flying slightly faster. It was probably replaced by the [[Sparrowhead]], which has very similar animations of waiting in place and charging, and it even overall looks similar.{{source needed}}
This enemy is the [[Scornet]] from ''Pikmin 3''. Its Japanese name is the same as in ''Pikmin 3'', being called <code>Hatisuzume</code>. This enemy has a slightly different appearance from the ''Pikmin 3'' one, such as having blue eyes and different coloration. This is probably just made to fit the game's cartoony art style. This enemy has two animations: one labeled "wait," in which the Scornet flies in place, and another labeled "walk," in which the Scornet charges at something, flying slightly faster. It was probably replaced by the [[Sparrowhead]], which has very similar animations of waiting in place and charging, and it even overall looks similar.{{source needed}}


{{clear}}
{{clear}}
Line 56: Line 52:
=== Prototype/test Elongated Crushblat ===
=== Prototype/test Elongated Crushblat ===
[[File:Bigtori.png|thumb|right|<code>Bigtori</code>.]]
[[File:Bigtori.png|thumb|right|<code>Bigtori</code>.]]
This appears to be some kind of test enemy, as its refereed as such in its animations files. Due to having animations very close to the [[Elongated Crushblat]], it was probably used to test its animations. It also could've been a dummy model for the creature, serving as the basic idea before its detailed appearance was decided and modeled.{{source needed}}
This appears to be some kind of test enemy, as its refereed as such in its animations files. Due to having animations very close to the [[Elongated Crushblat]], it was probably used to test its animations. This is supported by its name, which translates to "big bird". It also could've been a dummy model for the creature, serving as the basic idea before its detailed appearance was decided and modeled.{{source needed}}


{{clear}}
{{clear}}
Line 114: Line 110:
[[File:Maridokuri.png|thumb|right|<code>Maridokuri</code>.]]
[[File:Maridokuri.png|thumb|right|<code>Maridokuri</code>.]]


This enemy probably belonged to the [[blowhog family]]. It has animations for blowing air, presumably to blow away [[Captain Olimar]] and his [[Pikmin family|Pikmin]]. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. Besides these spots, it is completely translucent, contrary to the blowhogs in the final game. It has white lips at the end of its snout, and has a shape almost identical to the [[Puffy Blowhog]], though with no spikes on its back.{{cite youtube|l-gBP8hdVXQ|of the <code>Maridokuri</code> in action.}}
This enemy probably belonged to the [[blowhog family]]. This is supported by its name, which could translate to "ball tokkuri", similar to the family's Japanese name. It has animations for blowing air, presumably to blow away [[Captain Olimar]] and his [[Pikmin family|Pikmin]]. It is lime-green with colorful pink, blue, and yellow spots, almost resembling candy. Besides these spots, it is completely translucent, contrary to the blowhogs in the final game. It has white lips at the end of its snout, and has a shape almost identical to the [[Puffy Blowhog]], though with no spikes on its back.{{cite youtube|l-gBP8hdVXQ|of the <code>Maridokuri</code> in action.}}


{{clear}}
{{clear}}
Line 121: Line 117:
[[File:Suisyo.png|thumb|right|<code>Suisyo</code>.]]
[[File:Suisyo.png|thumb|right|<code>Suisyo</code>.]]


This is a blue-striped creature, presumably a type of [[blowhog]]. It has crystals on its back, and its internal name can also be <code>crystal</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals. It may have a relation to the [[#Maridokuri|<code>Maridokuri</code>]] since they both resemble blowhogs and are one of the only transparent enemies in the game.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}}
This is a blue-striped creature, with crystals on its backand its internal name can also be <code>crystal</code>, a translation of <code>suisyo</code>. Its shape specifically resembles a [[Withering Blowhog]] besides the crystals. It may have a relation to the [[#Maridokuri|<code>Maridokuri</code>]] since they both resemble blowhogs and are one of the only transparent enemies in the game.{{cite youtube|aLufW8PcOGI|of the <code>Suisyo</code> in action.}}


=== ''Namazu'' ===
=== ''Namazu'' ===
[[File:Namazu.png|thumb|right|<code>Namazu</code>.]]
[[File:Namazu.png|thumb|right|<code>Namazu</code>.]]


This enemy, whose internal name is <code>Namazu</code>, appears to be some kind of blowhog, either aquatic or aerial. To back this up, it is transparent, similar to the previous unused blowhog enemies. Judging from its name, it may be related to the [[Water Dumple]], although it looks nothing like it. It has several animations, which include; flying or swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}}
This enemy, whose internal name is <code>Namazu</code>, meaning "catfish", appears to be some kind of aquatic blowhog. To back this up, it is transparent, similar to the previous unused blowhog enemies. It has several animations, which include; flying or swimming around, charging at something, presumably the player, and sucking something up, presumably Pikmin.{{source needed}}


{{clear}}
{{clear}}
Line 132: Line 128:
=== ''Hanemakky'' ===
=== ''Hanemakky'' ===
[[File:Hanemakky.png|thumb|right|<code>Hanemakky</code>.]]
[[File:Hanemakky.png|thumb|right|<code>Hanemakky</code>.]]
This enemy appears to have been scrapped very early on. It consists of only a basic model, with a red head and blue body. It also has no animations. It may have been some kind of [[Mockiwi family|mockiwi]], as it has the Japanese name for Mockiwi, {{j|マッキー|makky}}, in its name.{{source needed}}
This enemy appears to have been scrapped very early on. It consists of only a basic model, with a red head and blue body. It also has no animations. It appears to have been some kind of [[Mockiwi family|mockiwi]], as its name translates to "wing makky", with {{j|マッキー|makky}} being the Japanese name for the Mockiwi.{{source needed}}


{{clear}}
{{clear}}
Line 139: Line 135:
[[File:Hey! Pikmin unused Peromakky.png|thumb|right|<code>Peromakky</code>.]]
[[File:Hey! Pikmin unused Peromakky.png|thumb|right|<code>Peromakky</code>.]]


This is presumably another type of mockiwi. It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the [[Whiptongue Bulborb]], especially its coloring. Also like its [[grub-dog]] counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as many as the mockiwis seen in-game. Some of them include walking and using its tongue.{{cite youtube|6J93TEPBXD0|of the <code>Peromakky</code> in action.|rname=Peromakky video}}
This is presumably another type of mockiwi. Its name translates to "slurping makky". It has a duckbill, a white body, and a brown face. Besides the duckbill, it highly resembles the [[Whiptongue Bulborb]], especially its coloring. Also like its [[grub-dog]] counterpart, it has a very long tongue that was probably planned to be able to catch Pikmin. It only has some animations, and not nearly as many as the mockiwis seen in-game. Some of them include walking and using its tongue.{{cite youtube|6J93TEPBXD0|of the <code>Peromakky</code> in action.|rname=Peromakky video}}


{{clear}}
{{clear}}
Line 146: Line 142:
[[File:Hey! Pikmin unused Togemakky.png|thumb|right|<code>Togemakky</code>.]]
[[File:Hey! Pikmin unused Togemakky.png|thumb|right|<code>Togemakky</code>.]]


This is presumably another type of mockiwi. It has a black body and spikes with red tips. It has a presumably complete animation set, contrary to the other unused mockiwi-like enemy. Every animation of Mockiwis in the game is replicated by this creature, even ones exclusive to special instances in cutscenes (like one looking down, and being surprised). It also has a polished model, with shading that is absent in most of the unused creatures. Because of its near completion, it was likely scrapped late in development. It can be assumed that it wasn't planned to be able to be killed with most Pikmin, judging by how Pikmin die from the spikes of [[Speargrub]]s. However, [[Rock Pikmin]] are resistant to Speargrubs, so they may have been resistant to this creature as well.{{cite youtube|uenH_06LalU|of the <code>Togemakky</code> in action.|rname=Togemakky video}}
This is presumably another type of mockiwi. Its name translates to "thorn makky". It has a black body and spikes with red tips. It has a presumably complete animation set, contrary to the other unused mockiwi-like enemy. Every animation of Mockiwis in the game is replicated by this creature, even ones exclusive to special instances in cutscenes (like one looking down, and being surprised). It also has a polished model, with shading that is absent in most of the unused creatures. Because of its near completion, it was likely scrapped late in development. It can be assumed that it wasn't planned to be able to be killed with most Pikmin, judging by how Pikmin die from the spikes of [[Speargrub]]s. However, [[Rock Pikmin]] are resistant to Speargrubs, so they may have been resistant to this creature as well.{{cite youtube|uenH_06LalU|of the <code>Togemakky</code> in action.|rname=Togemakky video}}


{{clear}}
{{clear}}
Line 153: Line 149:
[[File:Pikutabe.png|thumb|right|<code>Pikutabe</code>.]]
[[File:Pikutabe.png|thumb|right|<code>Pikutabe</code>.]]


This enemy heavily resembles the [[Creeping Chrysanthemum]], and probably belonged to the [[chrysanthemum family]]. However, it can be told that it is not the same creature as in ''Pikmin 2''; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with "{{j|ビックリ菊|Bikkuri Kiku|Surprising Chrysanthemum}}" being the Japanese name of the ''Pikmin 2'' creature, and this creature's name being "{{j|ピクタベ|Pikutabe}}". The internal name of the Creeping Chrysanthemum is different as well.<code>Pikutabe</code> has various animations, which include popping out of the ground, attacking the player and going back underground. Because its mouth has a strange transparency to it, and it only has a few animations, this enemy was likely scrapped relatively early in development.{{cite youtube|WIcTyEBbI8E|of the <code>Pikutabe</code> in action.}}
This enemy heavily resembles the [[Creeping Chrysanthemum]], and probably belonged to the [[chrysanthemum family]]. However, it can be told that it is not the same creature as in ''Pikmin 2''; it has an entirely different coloration, it has a different method of attacking, and it has a different Japanese name, with {{j|ビックリ菊|Bikkuri Kiku|Surprising Chrysanthemum}} being the Japanese name of the ''Pikmin 2'' creature, and this creature's name being {{j|ピクタベ|Pikutabe|Pikmin Eater}}. The internal name of the Creeping Chrysanthemum is different as well.<code>Pikutabe</code> has various animations, which include popping out of the ground, attacking the player and going back underground. Because its mouth has a strange transparency to it, and it only has a few animations, this enemy was likely scrapped relatively early in development.{{cite youtube|WIcTyEBbI8E|of the <code>Pikutabe</code> in action.}}


{{clear}}
{{clear}}
Line 174: Line 170:
[[File:Kinominusumi.png|thumb|right|<code>Kinominusumi</code>.]]
[[File:Kinominusumi.png|thumb|right|<code>Kinominusumi</code>.]]
This enemy looks similar to the [[Grabbit]], although it also resembles [[scarpanid]]s, creatures that are usually green with red eyes. However, it's hard to tell because of its unfinished model. It was likely scrapped early on, as it has no shading or animations.{{source needed}}
This enemy looks similar to the [[Grabbit]], although it also resembles [[scarpanid]]s, creatures that are usually green with red eyes. However, it's hard to tell because of its unfinished model. It was likely scrapped early on, as it has no shading or animations.{{source needed}}
{{clear}}
=== Kinomimoti ===
[[File:Kinomimoti.png|thumb|left|<code>Kinomimoti</code>.]]
This enemy appears similar to an [[Iridescent Glint Beetle]] without its shiny texture and polished look. It appears to have been scrapped early on, as it has no animations and no shading. As its name can translate to "Nut Holder", it was probably planned to drop [[Sparklium Seed]]s.{{source needed}}


{{clear}}
{{clear}}