Bulbmin: Difference between revisions

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(I'm going to have to use h1 headers because I can't alter the notes' header levels.)
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There is some debate over what Bulbmin inside Bulborbs actually look like. Some argue that since they appear as green dots on the map, and since their leaves glow green when idle, that they themselves are green. Others suggest that Bulbmin are orange given the color of the tip of their stem, as well as the color of the conical aiming cursor when a Bulbmin is in hand and the color of the trail they produce when thrown.
There is some debate over what Bulbmin inside Bulborbs actually look like. Some argue that since they appear as green dots on the map, and since their leaves glow green when idle, that they themselves are green. Others suggest that Bulbmin are orange given the color of the tip of their stem, as well as the color of the conical aiming cursor when a Bulbmin is in hand and the color of the trail they produce when thrown.


==As Pikmin==
=As Pikmin=
Mature Bulbmin can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards your 100-Pikmin limit, exactly how many there are depends on whether or not you have 10 available spaces.
Mature Bulbmin can be followed by 10 or fewer juvenile Bulbmin. Since wild juveniles count towards your 100-Pikmin limit, exactly how many there are depends on whether or not you have 10 available spaces.


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The only way that Bulbmin can be killed if they are '''not''' under your command - that is, before ever being whistled - is if a [[Lithopod|Cannon Beetle]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.
The only way that Bulbmin can be killed if they are '''not''' under your command - that is, before ever being whistled - is if a [[Lithopod|Cannon Beetle]] flattens them, or they fall over the side of a level into the abyss when shaken by an enemy attack or explosion or other sufficient force.


==As enemies==
=As enemies=
{{notes|enemy}}
{{notes|enemy}}


===How to Kill===
==How to Kill==
====Pikmin====
===Pikmin===
To ensure a low Pikmin loss, if not zero, wait until it it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly: it has been distracted, leaving a large time gap in which to swarm it. Swarm it, then, and it should die before any of the Pikmin it manages to swallow do.
To ensure a low Pikmin loss, if not zero, wait until it it approaches the active Captain, then throw Pikmin rapidly on top of the beast, further to the back than the front. If done correctly and with good aim, it should shake them off and turn around slowly: it has been distracted, leaving a large time gap in which to swarm it. Swarm it, then, and it should die before any of the Pikmin it manages to swallow do.


As extra precautions or for an easier fight, use Purple Pikmin or an Ultra-Bitter Spray if it captures any Pikmin.
As extra precautions or for an easier fight, use Purple Pikmin or an Ultra-Bitter Spray if it captures any Pikmin.


====Captains====
===Captains===
Approach the Bulbmin like a roaming Bulbear, attacking it from behind and avoiding its bite. Although its health is significantly lower than a Bulbear's, it can still take a substantial amount of time to kill if you do not have the [[Rocket Fist]] powerup.
Approach the Bulbmin like a roaming Bulbear, attacking it from behind and avoiding its bite. Although its health is significantly lower than a Bulbear's, it can still take a substantial amount of time to kill if you do not have the [[Rocket Fist]] powerup.