Template:Sublevel technical: Difference between revisions

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(Updated information for 2-Player Battle's random generations, since some stages do use it.)
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| colspan = 3 | {{{capmax}}}
| colspan = 3 | {{{capmax}}}
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! colspan = 3 | Number of rooms <span style="font-size: 80%">{{tt|(?)|In 2-Player Battle mode, this property is only used if the game generates a random layout. Comment in the game files: {f005}, ルーム数}}</span>
! colspan = 3 | Number of rooms <span style="font-size: 80%">{{tt|(?)|In 2-Player Battle mode, this property is only used when the game generates a random layout. Comment in the game files: {f005}, ルーム数}}</span>
| colspan = 3 | {{{rooms}}}
| colspan = 3 | {{{rooms}}}
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| colspan = 3 | {{{clog}}}
| colspan = 3 | {{{clog}}}
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! colspan = 3 | Cave units file <span style="font-size: 80%">{{tt|(?)|In 2-Player Battle mode, this property is only used if the game generates a random layout. Comment in the game files: {f008}, 使用ユニット}}</span>
! colspan = 3 | Cave units file <span style="font-size: 80%">{{tt|(?)|In 2-Player Battle mode, this property is only used when the game generates a random layout. Comment in the game files: {f008}, 使用ユニット}}</span>
| colspan = 3 | {{{unitfile}}}
| colspan = 3 | {{{unitfile}}}
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