Concrete Maze: Difference between revisions
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(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.) |
Milkmancer (talk | contribs) m (Fixing redirects) |
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** {{icon|Volatile Dweevil|y}} × 36 | ** {{icon|Volatile Dweevil|y}} × 36 | ||
* '''Obstacles''': | * '''Obstacles''': | ||
** {{icon|Bomb | ** {{icon|Bomb rock|y|n=Bomb-rock}} × 9 | ||
* '''Vegetation''': | * '''Vegetation''': | ||
** {{icon|Clover|y}} × 1 | ** {{icon|Clover|y}} × 1 | ||
Line 178: | Line 178: | ||
** [[Gate]] with 1 [[Health|HP]] × 6 | ** [[Gate]] with 1 [[Health|HP]] × 6 | ||
On the second sublevel there is a more complex layout and some enemies; these are mainly [[bomb-rocks | On the second sublevel there is a more complex layout and some enemies; these are mainly [[Bomb rock|bomb-rocks]] and [[Volatile Dweevil]]s, both of which will fall [[Randomness|random]]ly from the sky. It is often possible to outrun the dweevils even if the Pikmin are carrying the key. This doesn't mean that there is always enough time to escape. | ||
{{sublevel technical | {{sublevel technical | ||
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|- | |- | ||
| 5 | | 5 | ||
| {{icon|Bomb | | {{icon|Bomb rock|y|n=Bomb-rock}} | ||
| 9 | | 9 | ||
| Falls from the sky | | Falls from the sky |