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{{Game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{Game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
[[File:HUD Leader health P3.jpg|thumb|right|The health of the three main leaders in ''Pikmin 3''.]]
[[File:HUD Leader health P3.jpg|thumb|The health of the three main leaders in ''Pikmin 3''.]]
{{redirects|HP|the game with the acronym "HP"|Hey! Pikmin}}
{{redirects|HP|the game with the acronym "HP"|Hey! Pikmin}}


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==Revival==
==Revival==
[[File:Revive.jpg|thumb|right|A Gatling Groink springing back to life.]]
[[File:Revive.jpg|thumb|A Gatling Groink springing back to life.]]
In ''Pikmin 2'' and ''Pikmin 3'', a few enemies are known to revive after they've been killed. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0 during battle, the enemy will not release a [[soul]] like most enemies, further hinting that the creature is not completely defeated.
In ''Pikmin 2'' and ''Pikmin 3'', a few enemies are known to revive after they've been killed. Once their health points reach 0, a moderately slow process of revival occurs, where the enemy's health is filled up. The creature remains "dead" throughout this process, but once its health is full, two minutes later, it will be brought back to life. When its health reaches 0 during battle, the enemy will not release a [[soul]] like most enemies, further hinting that the creature is not completely defeated.