2-Player Battle: Difference between revisions
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(There's no source for calling items powers on this page and I checked the GC version's manual and the player's guide but none of those sources call the cherry rewards "powers", so I'm changing mentions of "powers" to "items".) |
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==Arenas== | ==Arenas== | ||
The players can choose one of ten maps. Every level uses [[Music in Pikmin 2#Battle theme|the same music]]. Unlike the [[cave]]s in story mode, these are not generated randomly, with the exception of the [[Dim Labyrinth]]. Instead, one of three (two for the [[Carpet Plain]]) fixed layouts is chosen. | The players can choose one of ten maps. Every level uses [[Music in Pikmin 2#Battle theme|the same music]]. Unlike the [[cave]]s in story mode, these are not generated randomly, with the exception of the [[Dim Labyrinth]]. Instead, one of three (two for the [[Carpet Plain]]) fixed layouts is chosen,if you hold the C-stick to different directions to select the fixed layouts, up is for fixed layout 1, right is for fixed layout 2, & down is for fixed layout 3 , & if you hold the C-stick to the left you can force a random generated layout. | ||
<gallery perrow="5"> | <gallery perrow="5"> |