Hot House: Difference between revisions

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m (expansion; start on walkthrough)
(sounds much less crazy. While we shouldn't refer to the player, ignoring the fact that it _is_ the reader who will do this is silly.)
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The '''Hot House''' is the sixth level in ''[[Pikmin 2]]'s'' [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The initial amount of Pikmin – 3 – is small, but more can be gained in the first [[sublevel]], by using the Queen Candypop Buds present there, in preparation for the threats of the second.
The '''Hot House''' is the sixth level in ''[[Pikmin 2]]'''s [[Challenge Mode (Pikmin 2)|Challenge Mode]]. The initial number of Pikmin 3 is small, but more can be gained in the first [[sublevel]], by using the Queen Candypop Buds present there, in preparation for the threats of the second.


==Sublevel 1==
==Sublevel 1==
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*'''Candypop Buds'''
*'''Candypop Buds'''
**[[Queen Candypop Bud]] x3
**[[Queen Candypop Bud]] x3
'''Walkthrough''':
'''Walkthrough''':
The captains should make haste to the Queen Candypop Buds, so that they could increase their [[Pikmin family|Pikmin]] that they have at their disposal. Olimar and Louie should then proceed to deal with the enemies that are present on the sublevel. They should not forget about the Key; it is needed to proceed to the next sublevel.
The first thing to do is increase the number of [[Pikmin family|Pikmin]] available using the Queen Candypop Buds; afterwards, proceed to deal with the enemies that are present on the sublevel. Do not forget about the Key; it is needed to proceed to the next sublevel.
 
==Sublevel 2==
==Sublevel 2==
*'''Time''': 80 seconds
*'''Time''': 80 seconds