Waterwraith: Difference between revisions

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m (Adding Piklopedia number.)
(Added technical data.)
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[[File:Waterwraith_-_Petrified.jpg|thumb|170px|The Waterwraith while sitting on petrified rollers.]]
[[File:Waterwraith_-_Petrified.jpg|thumb|170px|The Waterwraith while sitting on petrified rollers.]]
The Waterwraith is the cause of a few [[glitches]] in ''Pikmin 2''. It's possible to [[Glitches in Pikmin 2#Struggling Waterwraith|petrify its rollers]], by petrifying the creature on the [[Piklopedia]] just as its archive is opened, and by petrifying different portions of its body at different times. It's also possible to have it [[Glitches in Pikmin 2#Sliding Waterwraith|slide instead of walking]], should the leaders be switched back and forth while far apart. If the player is hidden on one of the pipes on level 4 of the [[Submerged Castle]], it can [[Glitches in Pikmin 2#Stuck Waterwraith|get stuck]]; it can also get stuck at random while turning against sharp corners.
The Waterwraith is the cause of a few [[glitches]] in ''Pikmin 2''. It's possible to [[Glitches in Pikmin 2#Struggling Waterwraith|petrify its rollers]], by petrifying the creature on the [[Piklopedia]] just as its archive is opened, and by petrifying different portions of its body at different times. It's also possible to have it [[Glitches in Pikmin 2#Sliding Waterwraith|slide instead of walking]], should the leaders be switched back and forth while far apart. If the player is hidden on one of the pipes on level 4 of the [[Submerged Castle]], it can [[Glitches in Pikmin 2#Stuck Waterwraith|get stuck]]; it can also get stuck at random while turning against sharp corners.
==Technical information==
{{p2 enemy technical
|name = blackman
|fp00 = 1500
|fp01 = 50
|fp02 = 0.2
|fp03 = 0.25
|fp04 = 0.35
|fp05 = 0.01
|fp06 = 80
|fp08 = 0.04
|fp09 = 300
|fp10 = 10
|fp11 = 50
|fp12 = 700
|fp13 = 180
|fp14 = 250
|fp15 = 0
|fp16 = 1
|fp17 = 250
|fp18 = 0
|fp19 = 50
|fp20 = 30
|fp21 = 15
|fp22 = 30
|fp23 = 15
|fp24 = 10
|fp25 = 50
|fp26 = 0
|fp27 = 100
|fp28 = 3
|fp29 = 0
|fp30 = 0
|fp31 = 0
|fp32 = 70
|fp33 = 50
|fp34 = 30
|fp35 = 1
|fp36 = 10
|fp37 = 0 (0%)
|fp38 = 60
|ip01 = 10
|ip02 = 5
|ip03 = 13
|ip04 = 6
|ip05 = 16
|ip06 = 9
|ip07 = 20
|spec = {{p2 enemy property | fp01 | ポッド移動速度 | Unknown (roller speed?) | 20 }}
{{!}}-
{{p2 enemy property | fp02 | 逃げ速度 | Unknown (running speed?) | 250 }}
{{!}}-
{{p2 enemy property | fp03 | 逃げ回転速度率 | Unknown (rotation speed rate while walking?) | 0.2 }}
{{!}}-
{{p2 enemy property | fp04 | 逃げ回転最大速度 | Unknown (max rotation speed while walking?) | 30 }}
{{!}}-
{{p2 enemy property | fp05 | 2段階速度 | Unknown (second stage speed?) | 120 }}
{{!}}-
{{p2 enemy property | fp06 | 2段階回転速度率 | Unknown (second stage rotation speed?) | 0.04 }}
{{!}}-
{{p2 enemy property | fp07 | 2段階回転最大速度 | Unknown (second stage max rotation speed?) | 3 }}
{{!}}-
{{p2 enemy property | fp11 | 歩き速度 | Unknown (walking speed?) | 50 }}
{{!}}-
{{p2 enemy property | ip01 | 2段階へのタイマー | Unknown (time until second stage?) | 0 }}
{{!}}-
{{p2 enemy property | ip03 | ドシン停止タイマー | Unknown | 200 }}
{{!}}-
{{p2 enemy property | ip04 | 逃げ停止タイマー | Unknown (walk time?) | 200 }}
{{!}}-
{{p2 enemy property | ip05 | 連続逃げタイマー | Unknown (running time?) | 200 }}
{{!}}-
{{p2 enemy property | ip06 | つかれ停止タイマー | Unknown (rest time?) | 200 }}
}}


==Trivia==
==Trivia==
* The Waterwraith is similar to the [[Goolix]], as both enemies are watery in appearance and can only be defeated by a certain type of Pikmin.
* The Waterwraith is similar to the [[Goolix]], in that both enemies are watery in appearance and can only be defeated by a certain type of Pikmin.
* The Latin name in this boss's Piklopedia entry translates into "Water Man".
* The Latin name in this boss's Piklopedia entry translates into "Water Man".
* The French name in this boss's entry translates into "Water Specter".
* The French name in this boss's entry translates into "Water Specter".