The Forest Navel: Difference between revisions

Music and cleanup.
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(Music and cleanup.)
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{{game icons|pikmin=y}}
{{game icons|p=y}}
{{infobox area
{{infobox area
|map          = The Forest Navel HD.jpg
|map          = The Forest Navel HD.jpg
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|pikmin      = [[Blue Pikmin|Blue]]
|pikmin      = [[Blue Pikmin|Blue]]
|requirements = Collect 5 [[ship part]]s
|requirements = Collect 5 [[ship part]]s
|music = ''[[Music (Pikmin)#The Forest Navel|The Forest Navel]]''
}}
}}
'''The Forest Navel''' ({{j|樹海のヘソ|Jukai no heso|Forest Navel}}) is the third [[area]] in the [[Pikmin (game)|first ''Pikmin'' game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. According to [[Captain Olimar]], from high altitude it looks like a belly button, hence its name. This area is where Olimar meets [[Blue Pikmin]] for the first time. Nine pieces of his ship, the [[S.S. Dolphin|Dolphin]], can be found in the area, as well as many new enemies. It is the only ''Pikmin'' area not to be remade in ''[[Pikmin 2]]'', but remade in ''[[Pikmin 3]]'' as [[downloadable content]] – it is known as [[Forgotten Cove]].
'''The Forest Navel''' ({{j|樹海のヘソ|Jukai no heso|Forest Navel}}) is the third [[area]] in the [[Pikmin (game)|first ''Pikmin'' game]]. The entire area is underground and is accessed by a hole in a vast clearing of the forest. According to [[Captain Olimar]], from high altitude it looks like a belly button, hence its name. This area is where Olimar meets [[Blue Pikmin]] for the first time. Nine pieces of his ship, the [[S.S. Dolphin|Dolphin]], can be found in the area, as well as many new enemies. It is the only ''Pikmin'' area not to be remade in ''[[Pikmin 2]]'', but remade in ''[[Pikmin 3]]'' as [[downloadable content]] – it is known as [[Forgotten Cove]].
{{listen|filename=Forest Navel.ogg|title=The Forest Navel music}}


==General layout==
==General layout==
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There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[Wollywog]]), one or more [[Pikmin family|Pikmin]] will vanish with no [[spirit]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the [[HUD|screen]]) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in ''[[Pikmin 2]]''.
There is a rare glitch that can happen in in this level. When the player defeats an [[enemy]] (usually the [[Wollywog]]), one or more [[Pikmin family|Pikmin]] will vanish with no [[spirit]] shown. When this happens, sometimes the first Pikmin-counter gauge (on the bottom of the [[HUD|screen]]) will show more than the total number of Pikmin in the area. For example: 98/97/305. The Pikmin gauge should stay like that until sunset. This happens in other areas, but in The Forest Navel it is more common. This [[glitch]] can also occur when battling other enemies, and apparently even when there are no enemies around. This glitch can also happen in the [[Awakening Wood]] in ''[[Pikmin 2]]''.


There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the onions is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting shearwigs to the bridge and having them eat it.
There is also a glitch that will cause Olimar to fall into the [[Pit|abyss]] by where the Libra is. In [[Challenge Mode (Pikmin)]], there are 3 large pellets in the very back area where the [[Analog Computer]] is in story mode. However, the path back to the [[Onion]]s is too narrow for all 3 pellets to be carried back at once. If Olimar is standing between the pellets while they are being carried, he may get pushed off the edge, along with the pellet and possibly the Pikmin carrying it. Olimar will not die or respawn when he falls into the pit; in fact, he will not even fall at all. Instead, he will "float" over the pit as if there was invisible ground. Olimar can walk very far into the darkness, but it may be hard to tell where he is going, because the screen will not follow him. It's also possible to do it in Story Mode, by attracting shearwigs to the bridge and having them eat it.


To see a video of this glitch, click [http://www.youtube.com/watch?v=d2Km5QKffqE&NR=1 here].
To see a video of this glitch, click [http://www.youtube.com/watch?v=d2Km5QKffqE&NR=1 here].
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File:TFN top.png|The northernmost section of the area, where the [[Analog Computer]] can be found.
File:TFN top.png|The northernmost section of the area, where the [[Analog Computer]] can be found.
File:TFN BLL.png|The [[Beady Long Legs]] arena.
File:TFN BLL.png|The [[Beady Long Legs]] arena.
File:DSC00459.JPG|Olimar and his Pikmin wait at one of The Forest Navel's rocky shores, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:DSC00459.JPG|Olimar and Pikmin wait at one of The Forest Navel's rocky shores, near a Red 10-Pellet in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:The Forest Navel preview.png|Preview image on the [[Menu#Area selection|area selection menu]].
File:The Forest Navel preview.png|Preview image on the [[Menu#Area selection|area selection menu]].
</gallery>
</gallery>
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File:The Forest Navel HD.jpg|Overview map.
File:The Forest Navel HD.jpg|Overview map.
FCFNCompare.png|A map comparing The Forest Navel to the Forgotten Cove. The Forest Navel is in white.
FCFNCompare.png|A map comparing The Forest Navel to the Forgotten Cove. The Forest Navel is in white.
File:Forest_navel.JPG|A fan-made map of the area.
File:Forest navel.JPG|A fan-made map of the area.
File:FN texture.png|The [[radar]] pattern for The Forest Navel.
File:FN texture.png|The [[radar]] pattern for The Forest Navel.
</gallery>
</gallery>
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*There is a seemingly useless geyser near the [[bomb-rock]] location by the [[Gravity Jumper]]. If the player makes the Pikmin activate it and have Olimar use it, it will launch him up far into the air and make him land on the water. This has no relevance to getting any parts, nor does it aid Olimar in any way, meaning it could be an erroneous [[Mistakes in the Pikmin series#The Forest Navel geyser|leftover]] from an [[Pikmin prerelease information|older version]] of the map.
*There is a seemingly useless geyser near the [[bomb-rock]] location by the [[Gravity Jumper]]. If the player makes the Pikmin activate it and have Olimar use it, it will launch him up far into the air and make him land on the water. This has no relevance to getting any parts, nor does it aid Olimar in any way, meaning it could be an erroneous [[Mistakes in the Pikmin series#The Forest Navel geyser|leftover]] from an [[Pikmin prerelease information|older version]] of the map.
*The map of The Forest Navel very vaguely resembles a Bulborb or Bulbear. It is unknown whether or not this is intentional.
*The map of The Forest Navel very vaguely resembles a Bulborb or Bulbear. It is unknown whether or not this is intentional.
*All ship parts whose names begin with A are in the Forest Navel.
*All ship parts whose names begin with "A" are in The Forest Navel.
*There is a [[wikipedia:Ramune|Ramune bottle]] on the lake in this area. Ramune bottles also appear in [[shapetst]], and one bottle is the main focus of the second [[Pikmin Short Movies|''Pikmin'' Short Movie]], ''[[Treasure in a Bottle]]''.
*There is a [[wikipedia:Ramune|Ramune bottle]] on the lake in this area. Ramune bottles also appear in [[shapetst]], and one bottle is the main focus of the second [[Pikmin Short Movies|''Pikmin'' Short Movie]], ''[[Treasure in a Bottle]]''.
==See also==
*[[Blue Pikmin]]
*[[Beady Long Legs]]
*[[Puffstool]]


{{P1 areas|fec|440|440|000|fff}}
{{P1 areas|fec|440|440|000|fff}}
{{The Forest Navel}}
{{The Forest Navel}}
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