Terror Trench: Difference between revisions

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'''Terror Trench''' is the third main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a cave that has many narrow hallways, and for most of them, some spiked boulders<ref>The generator for these objects is internally called <code>gimmick_spike_boulder_generator</code>, as per <code>/stage/map_0033.csv</code>.</ref> show up from the ceiling in intervals and roll inside the hallways, eventually falling into the [[pit]] at the end of the path. Others even bounce against walls, or roll back and forth in a half-pipe. The player must wait in [[vine]]s, stand on alternative platforms, our even outrace the boulders to avoid losing their Pikmin.
'''Terror Trench''' is the third main [[area]] in the [[Sweltering Parchlands]]. It takes place inside a cave that has many narrow hallways, and for most of them, some spiked pine cones<ref>The model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. However, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code>, as per <code>/stage/map_0033.csv</code>.</ref> show up from the ceiling in intervals and roll inside the hallways, eventually falling into the [[pit]] at the end of the path. Others even bounce against walls, or roll back and forth in a half-pipe. The player must wait in [[vine]]s, stand on alternative platforms, our even outrace the pine cones to avoid losing their Pikmin.


{{game help|hp|Fill in the infobox.}}
{{game help|hp|Fill in the infobox.}}
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! Doorway Mockiwi
! Doorway Mockiwi
| [[File:Terror Trench doorway cutscene.jpg|200px]]
| [[File:Terror Trench doorway cutscene.jpg|200px]]
| The player enters the doorway to the left of the spiked boulder that rolls back and forth.
| The player enters the doorway to the left of the spiked pine cone that rolls back and forth.
| Olimar and four of his Red Pikmin exit the doorway. The rightmost Pikmin notices something coming from the right, and runs back inside. As it does, the other Pikmin and Olimar, one by one, notice the previous crew member running off, check the right, see the problem, and run inside as well. Eventually, the danger shows up, moving from right to left: a [[Mockiwi]]. It walks from one end to the other without even noticing the crew, however.
| Olimar and four of his Red Pikmin exit the doorway. The rightmost Pikmin notices something coming from the right, and runs back inside. As it does, the other Pikmin and Olimar, one by one, notice the previous crew member running off, check the right, see the problem, and run inside as well. Eventually, the danger shows up, moving from right to left: a [[Mockiwi]]. It walks from one end to the other without even noticing the crew, however.
|}
|}
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Terror Trench 3.jpg|Location of the [[Sorcerer's Wand]].
Terror Trench 3.jpg|Location of the [[Sorcerer's Wand]].
Terror Trench 4.jpg|Location of the [[Self-Reflection Engine]].
Terror Trench 4.jpg|Location of the [[Self-Reflection Engine]].
Terror Trench 5.jpg|The spiked boulder that rocks back and forth.
Terror Trench 5.jpg|The spiked pine cone that rocks back and forth.
Terror Trench 6.jpg|Location of the [[Extended Hand of Friendship]].
Terror Trench 6.jpg|Location of the [[Extended Hand of Friendship]].
Terror Trench 7.jpg|The boulder chase section.
Terror Trench 7.jpg|The pine cone chase section.
</gallery>
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