Subterranean Complex: Difference between revisions

Added cave file regional differences.
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(Added cave file regional differences.)
Line 194: Line 194:
** {{icon|Swooping Snitchbug|y}} × 1
** {{icon|Swooping Snitchbug|y}} × 1
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Bomb-rock|y}} × 9
** {{icon|Bomb-rock|y}} &times; 6 or 9<ref group="Sublevel 2 note" name="s2n1">In the GameCube version, there are 9 bomb rocks total. In the Wii version, the sublevel data does not contain the 3 bomb rocks that spawn in dead ends.</ref>
* '''Vegetation''':
* '''Vegetation''':
** {{icon|Glowstem|y}} (green) &times; 6
** {{icon|Glowstem|y}} (green) &times; 6
Line 322: Line 322:
| 12
| 12
| {{icon|Bomb-rock|y}}
| {{icon|Bomb-rock|y}}
| 3
| 3<ref group="Sublevel 2 note" name="s2n1"/>
| Falls from the sky
| Falls from the sky
| Dead ends
| Dead ends
|}
|}
<references group="Sublevel 2 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


Line 340: Line 341:
** {{icon|Mitite|y}} (group of 10) &times; 0 - 3 (from eggs)
** {{icon|Mitite|y}} (group of 10) &times; 0 - 3 (from eggs)
* '''Obstacles''':
* '''Obstacles''':
** {{icon|Bomb-rock|y}} &times; 1
** {{icon|Bomb-rock|y}} &times; 0 or 1<ref group="Sublevel 3 note" name="s3n1">In the GameCube version, there is a bomb rock. In the Wii version, the sublevel data does not contain that entry.</ref>
** {{icon|Fire geyser|y}} &times; 6
** {{icon|Fire geyser|y}} &times; 6
* '''Vegetation''':
* '''Vegetation''':
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| 12
| 12
| {{icon|Bomb-rock|y}}
| {{icon|Bomb-rock|y}}
| 1
| 1<ref group="Sublevel 3 note" name="s3n1"/>
| Falls from the sky
| Falls from the sky
| Dead ends
| Dead ends
|}
|}
<references group="Sublevel 3 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


Line 1,121: Line 1,123:
** {{icon|Violet Candypop Bud|y}} &times; 3
** {{icon|Violet Candypop Bud|y}} &times; 3
* '''Others''':
* '''Others''':
** {{icon|Egg|y}} &times; 7
** {{icon|Egg|y}} &times; 7 or indefinite amount<ref group="Sublevel 8 note" name="s8n1">The egg "dead end" category entry differs between versions. In the GameCube Japanese and GameCube US versions, it falls from the sky and is also used for filler (for an indefinite egg amount in total). In the Wii Japanese version, it is on the floor and is not used for filler (for a total egg amount of 7). In all other versions, it falls from the sky and is not used for filler (for a total egg amount of 7).</ref>


Another rest level, and in this one, there are two [[Queen Candypop Bud]]s which can help make up for lost Pikmin. There are also three [[Violet Candypop Bud]]s for [[Purple Pikmin]], and a geyser to return to the surface.
Another rest level, and in this one, there are two [[Queen Candypop Bud]]s which can help make up for lost Pikmin. There are also three [[Violet Candypop Bud]]s for [[Purple Pikmin]], and a geyser to return to the surface.
Line 1,130: Line 1,132:
|itemmax    = 0
|itemmax    = 0
|gatemax    = 0
|gatemax    = 0
|capmax      = 80
|capmax      = 0 or 80<ref group="Sublevel 8 note">The dead end probability is 0 in the Japanese GameCube and US GameCube versions, and is 80 everywhere else.</ref>
|rooms      = 6
|rooms      = 6
|ctrratio    = 0
|ctrratio    = 0
Line 1,206: Line 1,208:
| {{icon|Egg|y}}
| {{icon|Egg|y}}
| 1
| 1
| None or falls from the sky<ref group="Sublevel 8 note" name="s8n1"/>
| Dead ends
|-
! colspan="5" | Then it spawns "dead end" objects in as many dead ends as it can. Chances:
|-
! ID !! Object !! Chance !! Fall method !! Spawn location
|-
| 7
| {{icon|Egg|y}}
| N/A or 100%<ref group="Sublevel 8 note" name="s8n1"/>
| Falls from the sky
| Falls from the sky
| Dead ends
| Dead ends
|}
|}
<references group="Sublevel 8 note"/>
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''