Geyser: Difference between revisions

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==''Pikmin''==
==''Pikmin''==
[[File:GeyserP1.png|thumb|A geyser shooting water in ''Pikmin''.]]
[[File:GeyserP1.png|thumb|A geyser shooting water in ''Pikmin''.]]
In {{p}}, small geysers can be found in various locations throughout each of the five areas, except [[The Forest of Hope]]. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing [[Pikmin family|Pikmin]] towards them. An exception to this rule is a geyser in a hole near the [[UV Lamp]] in [[The Distant Spring]] and the two located at [[The Final Trial]], which are always activated. Active geysers will bubble and send [[Olimar]] flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features. These geysers do not propel Pikmin, meaning that to use a geyser to go up a ledge with a squad, the Pikmin must be thrown up first.
In {{p1}}, small geysers can be found in various locations throughout each of the five areas, except [[The Forest of Hope]]. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing [[Pikmin family|Pikmin]] towards them. An exception to this rule is a geyser in a hole near the [[UV Lamp]] in [[The Distant Spring]] and the two located at [[The Final Trial]], which are always activated. Active geysers will bubble and send [[Olimar]] flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features. These geysers do not propel Pikmin, meaning that to use a geyser to go up a ledge with a squad, the Pikmin must be thrown up first.


===Locations===
===Locations===