Ultra-bitter spray: Difference between revisions

Added damage multipliers, as discovered by PikHacker.
(Undo; I can tell you right now that the Titan Dweevil's defense is increased while petrified even in its vulnerable state.)
Tag: Undo
(Added damage multipliers, as discovered by PikHacker.)
Line 8: Line 8:
This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The enemy is only temporarily immobilized and will eventually break free. Before reaching this point, the enemy begins shaking, as an indication that the petrification is wearing off. In total, this effect lasts for nine seconds – one second for the stones to form, and eight seconds of complete encasement.
This spray can be deployed by pressing {{button|gc|padu|wii|1}}. Any [[enemy]] or [[bomb-rock]] in the direction of the cursor instantly becomes immobilized and slowly turns into stone. In the case of {{npcp2}}, the leader will spray in front of them, but the cursor's direction is still what matters. The enemy is only temporarily immobilized and will eventually break free. Before reaching this point, the enemy begins shaking, as an indication that the petrification is wearing off. In total, this effect lasts for nine seconds – one second for the stones to form, and eight seconds of complete encasement.


Any regular enemy that becomes petrified will have its defense decreased, such that all Pikmin and leader attacks cause 150% normal damage. However, any petrified boss will have its defense increased, and all attacks will cause only 25% normal damage. Purple Pikmin stomps and bomb-rock damage is not changed either way.
Any enemy that becomes petrified will have its defense changed in some way, such that all Pikmin standard attacks and leader [[punch]]es cause more or less damage. Purple Pikmin stomps and bomb-rock damage is not changed either way. The following table explains how much damage attacks will cause when the enemy is petrified:
 
{|class="wikitable sortable"
! Enemy
! Damage multiplier
! Notes
|-
| {{icon|Beady Long Legs|y}} || 0.25× ||
|-
| {{icon|Burrowing Snagret|y}} || 0.25× ||
|-
| {{icon|Empress Bulblax|y}} || 0.25× || Stacks on top of the attack multiplier some of its animations have.
|-
| {{icon|Man-at-Legs|y}} || 0.25× ||
|-
| {{icon|Pileated Snagret|y}} || 0.25× ||
|-
| {{icon|Raging Long Legs|y}} || 0.25× ||
|-
| {{icon|Ranging Bloyster|y}} || 0.03× ||
|-
| {{icon|Segmented Crawbster|y}} || 0.20× ||
|-
| {{icon|Titan Dweevil|y}} || 0.50× || Can only be damaged when unarmed.
|-
| {{icon|Toady Bloyster|y}} || 0.03× ||
|-
| {{icon|Waterwraith|y}} || N/A || Uses specific rules.
|-
| Everything else || 1.50× ||
|}


Petrifying enemies that are in the process of eating any [[Pikmin family|Pikmin]] will make it possible to save those Pikmin from dying. Likewise, bomb-rocks that were in the middle of their countdown will freeze, allowing the leaders and Pikmin a chance of reaching safety. It should also be noted that a petrified dormant bomb-rock will become active after the petrification ends, even if it wasn't attacked during.
Petrifying enemies that are in the process of eating any [[Pikmin family|Pikmin]] will make it possible to save those Pikmin from dying. Likewise, bomb-rocks that were in the middle of their countdown will freeze, allowing the leaders and Pikmin a chance of reaching safety. It should also be noted that a petrified dormant bomb-rock will become active after the petrification ends, even if it wasn't attacked during.