Burrowing Snagret: Difference between revisions

{{todo|Document these in the glitches article.}} On occasion, this creature and the Burrowing Snagret may still remain alive with what appears to be little or no health. There are two major ways that this can take place: firstly, if the Snagret is brought to 0 health while still in either of its emerging animations, the creature will not proceed to die until it finishes the animation. Secondly, if the Snagret is brought to zero health while in the middle of its delving animation,...
(Undo revision 271763 by Chazmatron (talk))
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({{todo|Document these in the glitches article.}} On occasion, this creature and the Burrowing Snagret may still remain alive with what appears to be little or no health. There are two major ways that this can take place: firstly, if the Snagret is brought to 0 health while still in either of its emerging animations, the creature will not proceed to die until it finishes the animation. Secondly, if the Snagret is brought to zero health while in the middle of its delving animation,...)
Tags: Mobile edit Disambiguation links
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When killed in [[Pikmin (game)|''Pikmin'']], Burrowing Snagrets explode into 7 random 1 [[pellet]]s and a 5 pellet; in ''Pikmin 2'', a dead Burrowing Snagret leaves behind its head to be returned to an [[Onion]] or the [[Research Pod]]. In ''[[Pikmin 3]]'', the Snagret's entire body comes out of the ground to be salvaged, revealing a foot much like the one on a [[Pileated Snagret]].
When killed in [[Pikmin (game)|''Pikmin'']], Burrowing Snagrets explode into 7 random 1 [[pellet]]s and a 5 pellet; in ''Pikmin 2'', a dead Burrowing Snagret leaves behind its head to be returned to an [[Onion]] or the [[Research Pod]]. In ''[[Pikmin 3]]'', the Snagret's entire body comes out of the ground to be salvaged, revealing a foot much like the one on a [[Pileated Snagret]].
{{todo|Document these in the glitches article.}}
On occasion, this creature and the Burrowing Snagret may [[Glitches|still remain alive with what appears to be little or no health]]. There are two major ways that this can take place: firstly, if the Snagret is brought to 0 health while still in either of its emerging animations, the creature will not proceed to die until it finishes the animation. Secondly, if the Snagret is brought to zero health while in the middle of its delving animation, the creature won't die and will successfully dive into the ground. Upon re-emerging, the Snagret will be left on 1 health.
If a Pikmin stands directly where the Pileated Snagret dives into the ground, the Pikmin may be shoved through the ground collision, and will die with the sound as if it were thrown off into an [[Pit|abyss]]. Sometimes the Pikmin will make the sound, but will not die. This is most likely because it was shoved into the ground, and then knocked back up by the Snagret's foot shortly afterwards, saving it.
On occasion, while fighting the Pileated Snagret with Purple Pikmin, the game may [[crash]]. This appears to take place when a Purple Pikmin stuns the Snagret as it grabs for the third time while attacking.
It is possible for the Pileated Snagret to get stuck in the ground and be unable to emerge in the [[Valley of Repose]] version of the [[Piklopedia]]. This happens randomly and rarely, and can be very hard to reproduce.  It's also possible to get the Snagret to get stuck above-ground in the same area. This happens when one lures the Snagret off of the hill it starts on via well placed [[Pikpik carrot]]s, and then proceeds to leave it alone. The Snagret may attempt to go back up on the hill to re-burrow, but will get caught on a sharp wall and infinitely jump towards it


==Stats==
==Stats==
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