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::::Oh, okay. I guess we're hoping the numbers don't change, then. When I get the chance, I'll look through the game data to see if they can be grabbed from there (probably not for a week or so). <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> 04:42, 8 March 2013 (EST) | ::::Oh, okay. I guess we're hoping the numbers don't change, then. When I get the chance, I'll look through the game data to see if they can be grabbed from there (probably not for a week or so). <span style="font-family:times;color:#080">'''''[[User:Greenpickle|G]][[User talk:Greenpickle|<span style="color:#050">P</span>]]'''''</span> 04:42, 8 March 2013 (EST) | ||
:::::Right. Of course, | :::::Right. Of course, some things will vary, most notably the number of hazards. Depending on the layout of the sublevel (as they're randomly generated) there may be extra hazards that weren't there before, so some sublevels may have inconsistencies in them. We'll have to label them as ?, ''x'', or some other synonymous symbol/phrase. {{User:PikminFanatic23/sig}} |
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