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Phineas81707 (talk | contribs) (The respawning is not a property of the enemy, but of the treasure.) |
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Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3''. | Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3''. | ||
When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3''. | When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3''. Because the only Toady Bloyster in the game holds a [[treasure]] (the [[Aquatic Mine]], entering a [[cave]] makes it respawn. Because of this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time. | ||
{{clear}} | {{clear}} | ||
{{families}} | {{families}} | ||
[[Category:Mollusking family| ]] | [[Category:Mollusking family| ]] |
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