Adam and Eve: Difference between revisions

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'''Adam and Eve''' is a scrapped game which formed the basis of the [[Pikmin series]]; the cancelled Super Mario 128, of which only a demo was ever shown, also contributed elements to the series, most notably the concept and technicalities of having a vast number of on-screen elements (the Pikmin).
'''Adam and Eve''' is a scrapped game which formed the basis of the [[Pikmin series]]; the cancelled Super Mario 128, of which only a demo was ever shown, also contributed elements to the series, most notably the concept and technicalities of having a vast number of on-screen elements (the Pikmin).


According to an interview with Shigeru Miyamoto, the original plans for ''[[Pikmin (game)|Pikmin]]'' were to be a game where one could watch the development of two human beings. That game's working title was "Adam and Eve". Eventually, this idea was found to be far too uninteractive and thus Pikmin were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. An element that remained in the game is [[Bulborb]]s, which originally played a 'mammoth-like' role.  
(Please note that the following infomation it a theroy)
 
Some say that you would control the lives of the adam and eve in a preostoric world. If you suceed in making them and natrual habitants of the planet and they will have children and and start a tribe.
 
 
 
According to an interview with Shigeru Miyamoto, the original plans for ''[[Pikmin (game)|Pikmin]]'' were to be a game where one could watch the development of two human beings. That game's working title was "Adam and Eve". Eventually, this idea was found to be far too uninteractive and thus Pikmin were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. An element that remained in the game is [[Bulborb]]s, which originally played a 'mammoth-like' role.


==External links==
==External links==
*[http://www.miyamotoshrine.com/theman/interviews/1101.shtml]An interview with creator Shigeru Miyamoto about the origins of the Pikmin series.
*[http://www.miyamotoshrine.com/theman/interviews/1101.shtml]An interview with creator Shigeru Miyamoto about the origins of the Pikmin series.
[[Category:Games]]
[[Category:Games]]
[[Category:Beta]]
[[Category:Beta]]
[[Category:Scrapped games]]
[[Category:Scrapped games]]

Revision as of 10:42, May 11, 2013

Adam and Eve is a scrapped game which formed the basis of the Pikmin series; the cancelled Super Mario 128, of which only a demo was ever shown, also contributed elements to the series, most notably the concept and technicalities of having a vast number of on-screen elements (the Pikmin).

(Please note that the following infomation it a theroy)

Some say that you would control the lives of the adam and eve in a preostoric world. If you suceed in making them and natrual habitants of the planet and they will have children and and start a tribe.


According to an interview with Shigeru Miyamoto, the original plans for Pikmin were to be a game where one could watch the development of two human beings. That game's working title was "Adam and Eve". Eventually, this idea was found to be far too uninteractive and thus Pikmin were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. An element that remained in the game is Bulborbs, which originally played a 'mammoth-like' role.

External links

  • [1]An interview with creator Shigeru Miyamoto about the origins of the Pikmin series.