Angle Maze: Difference between revisions

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{{game icons|p2=y}}
{{game icons|p2=y}}
[[Image:Angle Maze.jpg|thumb|Red Bulborbs in the Angle Maze]]
[[File:Angle Maze.png|thumb|300px|Stage preview.]]
The '''Angle Maze''' is the fourth arena that players can fight on in [[2-Player Battle]]. When selected, this level shuffles between three different arenas: a maze arena which gives the stage its name, an arena with a large circular room containing a [[Raging Long Legs]], and a square pit arena which is shaped in a downwards spiral. There are no environmental hazards in any of the three arenas. The only two types of floors in this arenas: sand and snow, have no smooth transition between them.
The '''Angle Maze''' is the fourth arena that players can fight on in [[2-Player Battle]]. When selected, this level shuffles between three different arenas: a maze arena which gives the stage its name, an arena with a large circular room containing a [[Raging Long Legs]], and a square pit arena which is shaped in a downwards spiral. There are no environmental hazards in any of the three arenas. The only two types of floors in this arenas: sand and snow, have no smooth transition between them.


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** If you're in the square labyrinth and wake a Bulborb close to your opponent's base (make sure your Pikmin are beside your marble), take him to your opponent, distract your rival's Pikmin and keep shaking them off, and if done correctly, your rival's Pikmin will nearly all be eaten by the Bulborb.
** If you're in the square labyrinth and wake a Bulborb close to your opponent's base (make sure your Pikmin are beside your marble), take him to your opponent, distract your rival's Pikmin and keep shaking them off, and if done correctly, your rival's Pikmin will nearly all be eaten by the Bulborb.
** Because Dwarf Bulbears will follow prey forever, you can herd a few of them and lure them to your opponent's Pikmin, where they will stop chasing you and go after them instead.
** Because Dwarf Bulbears will follow prey forever, you can herd a few of them and lure them to your opponent's Pikmin, where they will stop chasing you and go after them instead.
==Gallery==
<gallery>
File:Angle Maze.jpg|Red Bulborbs in the Angle Maze.
</gallery>


{{2P}}
{{2P}}