Arachnode

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Alph stuck in an Arachnode's spider web.
It's true form is revealed once something is caught in its web, Alph in this case.

The Arachnode is a spider-like creature in Pikmin 3. When undisturbed, they'll take on a cocoon-like appearance, but once a Pikmin or leader is caught in its web, it will reveal its true form and try to attack them.

Their webs act as hazards for Winged Pikmin. When Winged Pikmin are carrying anything back to the Onion, and a Arachnode and its web are in the way, the Winged Pikmin will get stuck, putting them at risk of being devoured.

Notes

Pikmin 3 Website

"An eight-legged creature that traps its prey in a sticky web."

Strategy

To defeat it, a Pikmin or leader must be thrown at its web. After being caught in the web, the creature will try to eat the immobilized Pikmin or leader. At this time, throw another Pikmin (preferably Rock Pikmin) directly at it to cause damage. Once defeated, its web will break apart and the creature will be ready to be taken to back to the Onion.

Gallery

Trivia

  • This is the first true arachnid in the Pikmin series, forming its own web while also having a full set of eight legs, unlike the Arachnorb or Dweevil family.
  • Winged Pikmin are vulnerable to the Arachnode's web, just like its real world counterparts, flys and spiders.