Area: Difference between revisions

109 bytes removed ,  9 years ago
Cleanup. Moved the Go here! info to the lily pad article. Also, glitch research isn't really a thing you call for, but if you're SURE that there are glitches involving the pipes, put a {{todo}} on the Rusted Labyrinth article.
(Cleanup. Moved the Go here! info to the lily pad article. Also, glitch research isn't really a thing you call for, but if you're SURE that there are glitches involving the pipes, put a {{todo}} on the Rusted Labyrinth article.)
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====Natural====
====Natural====
;Glass: Shards of glass and large crystal formations are present and can serve as obstacles or have valuable items encased inside of them. They can be shattered by being continuously hit with [[Rock Pikmin]].
;Glass: Shards of glass and large [[crystal]] formations are present and can serve as obstacles or have valuable items encased inside of them. They can be shattered by being continuously hit with [[Rock Pikmin]].
;Sand: Sand flooring exists in the area [[Tropical Wilds]]; Oddly enough, there is no other signs of sand in the main game, though there is quite a bit of water. However, there is plenty of sand in several areas in battle and challenge mode.
;Sand: Sand flooring exists in the area [[Tropical Wilds]]. There is also plenty of sand in several areas in [[Mission Mode]] and [[Bingo Battle]].
;Wood: There are multiple places where wood is incorporated into the terrain. In [[Tropical Wilds]], wood is accessible to walk on, but has no special features. In the [[Distant Tundra]], frozen wood is incorporated as well as as a walkway to the cave where [[Charlie]] is obtained.
;Wood: There are multiple places where wood is incorporated into the terrain. In [[Tropical Wilds]], wood is accessible to walk on, but has no special features. In the [[Distant Tundra]], frozen wood is incorporated as well as a walkway to the cave where [[Charlie]] is obtained. Some [[clipboard]]s can also be walked on.
;Snow: In the [[Distant Tundra]], snow can be found blanketing much of the area. It makes a crunching sound similar to that in Pikmin 2 when captains walk on it.
;Snow: In the [[Distant Tundra]], snow can be found blanketing much of the area. It makes a crunching sound when leaders walk on it, similar to that in ''Pikmin 2''.
;Grass: The most common terrain, it covers most floors of areas and has no special qualities.
;Grass: The most common terrain, it covers most floors of areas and has no special qualities.
;Rock: Caves are structured from rock, and types range from simple brown rock, similar to that in [[Pikmin 1]] and 2, to odd moss-covered rock, looking like granite.
;Rock: Caves are structured from rock, and types range from simple brown rock, similar to that in ''[[Pikmin (game)|Pikmin]]'' and ''Pikmin 2'', to odd moss-covered rock, looking like granite.
;Mud: Terrain that exists primarily in the [[Garden of Hope]], mainly in the arena of the [[Quaggled Mireclops]]. This terrain may change from water back to mud by the stomping of the boss.  
;Mud: Terrain that exists primarily in the [[Garden of Hope]], mainly in the arena of the [[Quaggled Mireclops]]. This terrain may change from water back to mud by the stomping of the boss.
;Lily Pads: Lily pads drift along the river, allowing captains to travel across it and find more sub-areas. They cannot be climbed onto and oddly make it so that you cannot use the KopPad to travel while riding one.
;Lily pads: [[Lily pad]]s drift along the river, allowing leaders and Pikmin to travel across it and find more sub-areas.


====Man-made====
====Man-made====
;Tile: Simple tiling that has sand filled between the cracks. Similar to that in [[Pikmin 2]], but in very few places.  
;Tile: Simple tiling that has sand filled between the cracks. Similar to that in ''[[Pikmin 2]]'', but it is only present in very few places.  
;Buckets: They cannot be found in the main game, but in [[Bingo Battle]] specifically, plastic buckets can be found under the onions.
;Buckets: They cannot be found in the main game, but in [[Bingo Battle]] specifically, plastic buckets can be found under the Onions.
;Scales: A set of scales can be found in areas in both Challenge and Story mode. These scales have a redesign from [[Pikmin 2]], and can be used to get to fruits and to further sub-areas.  
;Scales: A set of scales can be found in areas in both Story and Mission mode. These scales have a redesign from ''Pikmin 2'', and can be used to get to fruits and to further sub-areas.  
;Rusted Metal: Metal similar to that in [[Pikmin 2]], but darker and with less or more rust.  
;Rusted metal: Metal similar to that in ''Pikmin 2'', but darker and with less or more rust.
;Pipes: They are unique ways of transport in the Bingo Battle area: [[Rusted Labyrinth]]. They allow captains to slide to lower areas, while geysers can transport them back up to the upper areas. ''Research: Glitches using pipes?''
;Pipes: They are unique ways of transport in the Bingo Battle area [[Rusted Labyrinth]]. They allow leaders to slide to lower areas, while geysers can transport them back up to the upper areas.
;Conveyor Belts: Unique ways of transport in the [[Mission Mode]] area [[Clockwork Chasm]], with switches to change the direction of movement. These switches can be activated using pikmin.  
;Conveyor belts: [[Conveyor belt]]s are unique ways of transport in the [[Mission Mode]] area [[Clockwork Chasm]], with switches to change the direction of movement. These switches can be activated using Pikmin.  
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