Beady Long Legs: Difference between revisions

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In ''[[Pikmin 2]]'', the Beady Long Legs has a more brownish tone to its body, while in the first one it is just yellow. Appearances in the second game are more common, and have much less health, slower movements and different cries. It first appears as a miniboss in ''[[Pikmin (game)|Pikmin]]'', where it is found in [[The Forest Navel]], protecting the [[Guard Satellite]] [[:category:ship parts|ship part]], and again in [[The Final Trial]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. In ''Pikmin 2'', one appears on the fifth [[sublevel]] of the [[Citadel of Spiders]], where it drops a [[The Key|key]] that unlocks [[Challenge Mode (Pikmin 2)|Challenge Mode]], one on the fourteenth sublevel of the [[Hole of Heroes]], one in the [[Twilight Garden]] in Challenge Mode, and one that can be found every palindrome day in front of the landing site in the [[Perplexing Pool]] after day 30. However, Beady Long Legs seems to be "found" every 3 days, but also have been found on Palindrome days, so this may be at a total random. If you walk on a small, white circle on the ground, it will fall out of the sky. Also, on the same day, [[Dwarf Bulbear|dwarf bulbears]] and a [[bulbear]] come to the same area, so take care of the beady long legs quickly. Killing it here yields twenty small "1" [[pellet]]s.
In ''[[Pikmin 2]]'', the Beady Long Legs has a more brownish tone to its body, while in the first one it is just yellow. Appearances in the second game are more common, and have much less health, slower movements and different cries. It first appears as a miniboss in ''[[Pikmin (game)|Pikmin]]'', where it is found in [[The Forest Navel]], protecting the [[Guard Satellite]] [[:category:ship parts|ship part]], and again in [[The Final Trial]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. In ''Pikmin 2'', one appears on the fifth [[sublevel]] of the [[Citadel of Spiders]], where it drops a [[The Key|key]] that unlocks [[Challenge Mode (Pikmin 2)|Challenge Mode]], one on the fourteenth sublevel of the [[Hole of Heroes]], one in the [[Twilight Garden]] in Challenge Mode, and one that can be found every palindrome day in front of the landing site in the [[Perplexing Pool]] after day 30. However, Beady Long Legs seems to be "found" every 3 days, but also have been found on Palindrome days, so this may be at a total random. If you walk on a small, white circle on the ground, it will fall out of the sky. Also, on the same day, [[Dwarf Bulbear|dwarf bulbears]] and a [[bulbear]] come to the same area, so take care of the beady long legs quickly. Killing it here yields twenty small "1" [[pellet]]s.
==Killing Strategies==
==Killing Strategies==
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===Pikmin 1===
===Pikmin 1===
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In the first Pikmin game, the best way of going about beating the Beady Long Legs is to bring about 20 [[Yellow Pikmin]]. Small armies of Pikmin work best, as the Beady Long Legs is less likely to stomp on a smaller group. Also remember to bring a minimum of 20 [[Red Pikmin]] in order to carry the [[Guard Satellite]] through the [[Hazards#Fire|fire geysers]]. Dismiss these Red Pikmin outside the arena, and take your Yellow Pikmin inside. Be cautious when stepping into the arena, as the Beady Long Legs may fall onto you or your Pikmin. Once the Beady Long Legs appears, simply stay under its spherical abdomen, and continuously throw your Yellow Pikmin onto it. The more Pikmin attached to its abdomen makes it weigh down, making it easier to throw other types of Pikmin onto its body. Eventually it will start shaking some of your Pikmin off. When it shakes Pikmin to the ground, make sure to call them and throw them back on to the attacking point. In time, it will finally die and drop the Guard Satellite, which you can use Red Pikmin to carry back to your [[S.S. Dolphin]].
===<span style="font-size:13px;">In the first Pikmin game, the best way of going about beating the Beady Long Legs is to bring about 20 </span>[[Yellow Pikmin]]<span style="font-size:13px;">. Small armies of Pikmin work best, as the Beady Long Legs is less likely to stomp on a smaller group. Also remember to bring a minimum of 20 </span>[[Red Pikmin]]<span style="font-size:13px;"> in order to carry the </span>[[Guard Satellite]]<span style="font-size:13px;"> through the </span>[[Hazards#Fire|fire geysers]]<span style="font-size:13px;">. Dismiss these Red Pikmin outside the arena, and take your Yellow Pikmin inside. Be cautious when stepping into the arena, as the Beady Long Legs may fall onto you or your Pikmin. Once the Beady Long Legs appears, simply stay under its spherical abdomen, and continuously throw your Yellow Pikmin onto it. The more Pikmin attached to its abdomen makes it weigh down, making it easier to throw other types of Pikmin onto its body. Eventually it will start shaking some of your Pikmin off. When it shakes Pikmin to the ground, make sure to call them and throw them back on to the attacking point. In time, it will finally die and drop the Guard Satellite, which you can use Red Pikmin to carry back to your </span>[[S.S. Dolphin]]<span style="font-size:13px;">.</span>===


===Pikmin 2===
===Pikmin 2===
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