44,429
edits
(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.) |
(Noted spawning inconsistencies.) |
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* '''Vegetation''': | * '''Vegetation''': | ||
** {{icon|Clover|y}} × 8 | ** {{icon|Clover|y}} × 8 | ||
** {{icon|Dandelion|y}} × 20 | ** {{icon|Dandelion|y}} × 16<ref group="Sublevel 1 note" name="s1n1">The sublevel's data makes it so 20 Dandelions should spawn in total, but no sublevel layout can ever accommodate that many. All layouts end up generating exactly 16.</ref> | ||
** {{icon|Figwort|y}} (small red) × 8 | ** {{icon|Figwort|y}} (small red) × 8 | ||
** {{icon|Queen Candypop Bud|y}} × 5 | ** {{icon|Queen Candypop Bud|y}} × 5 | ||
* '''Others''': | * '''Others''': | ||
Line 104: | Line 103: | ||
| 3 | | 3 | ||
| {{icon|Dandelion|y}} | | {{icon|Dandelion|y}} | ||
| 20 | | 20<ref group="Sublevel 1 note" name="s1n1"/> | ||
| None | | None | ||
| Plant spots | | Plant spots | ||
Line 110: | Line 109: | ||
| 4 | | 4 | ||
| {{icon|Margaret|y}} | | {{icon|Margaret|y}} | ||
| 60 | | 60<ref group="Sublevel 1 note">The sublevel's data makes it so 60 Margarets should spawn in total, but the Dandelions already fill all possible "decorative" object spawn points, so no Margaret can ever be spawned.</ref> | ||
| None | | None | ||
| Plant spots | | Plant spots | ||
Line 134: | Line 133: | ||
| Dead ends | | Dead ends | ||
|} | |} | ||
<references group="Sublevel 1 note"/> | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | :''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | ||