Camera: Difference between revisions

501 bytes added ,  8 years ago
I knew I said it was the leader's direction for a reason. It just depends on the control scheme, is all. Anyway, expanded.
(I just realized my "new" fact was already stated. Oops. So here's a different new fact.)
(I knew I said it was the leader's direction for a reason. It just depends on the control scheme, is all. Anyway, expanded.)
Line 39: Line 39:


===''Pikmin 3''===
===''Pikmin 3''===
{{button|wiiu|ZL|wii|Z|wiiu|PCZL}} rotates the camera horizontally, and makes it face whichever way the cursor is facing with the GamePad and Pro Controller, and the direction the leader is facing while using the Wii Remote. Doing this also [[Lock-on|locks on]] the cursor. If locked-on to the ground, nothing special happens, but if locked-on on an enemy or object, it will cause the camera to zoom and rotate in such a way that it always shows the target and the current leader, until it is unlocked.


{{button|wiiu|ZL|wii|Z|wiiu|PCZL}} rotates the camera and makes it face whichever way the cursor is facing, horizontally. Doing this also [[Lock-on|locks on]] the camera. If locked-on to the ground, nothing special happens, but if locked-on on an enemy or object, it will cause the camera to zoom and rotate in such a way that it always shows the target and the current leader, until it is unlocked.
The camera can also be rotated horizontally with {{button|wiiu|RStick|wiiu|PCRStick}} on the Wii U Pro Controller or GamePad with the classic controls, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote. When using the Wii Remote or the stylus mode, having the leader walk left or right will make the camera smoothly rotate in order to gradually show what is ahead of the leader. Much like the manual camera rotations, this automatic smooth rotation also doesn't make the leader change direction; the player must change their movement input so that it starts behaving according to the new camera angle.
 
The camera can also be rotated horizontally with {{button|wiiu|RStick|wiiu|PCRStick}} on the Wii U Pro Controller or GamePad with the classic controls, by holding a press near the left or right edges of the screen with the stylus controls, or by pointing at the left or right edges of the screen with the Wii Remote.


==Gallery==
==Gallery==