Canon: Difference between revisions

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When Olimar returns to [[Hocotate]], he finds that [[Hocotate Freight|his company]] had to undergo a debt to repay the loss of a cargo of [[pikpik carrot|golden pikpik carrot]]s. These carrots were actually eaten by [[Louie]], as revealed in a [[cutscene]] that is unlocked with all levels being perfected in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. They land on the planet using the [[Hocotate ship]], and while there, Olimar rediscovered Red Pikmin, collects the [[Courage Reactor]], discovers [[Purple Pikmin|Purple]] and [[White Pikmin]], and rediscovers [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]], in that order. Eventually, him and Louie repay the debt and return to Hocotate, but during the trip, Louie gets lost behind. Olimar returns with [[the President]], and both recover Louie from the [[Titan Dweevil]].
When Olimar returns to [[Hocotate]], he finds that [[Hocotate Freight|his company]] had to undergo a debt to repay the loss of a cargo of [[pikpik carrot|golden pikpik carrot]]s. These carrots were actually eaten by [[Louie]], as revealed in a [[cutscene]] that is unlocked with all levels being perfected in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. They land on the planet using the [[Hocotate ship]], and while there, Olimar rediscovered Red Pikmin, collects the [[Courage Reactor]], discovers [[Purple Pikmin|Purple]] and [[White Pikmin]], and rediscovers [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]], in that order. Eventually, him and Louie repay the debt and return to Hocotate, but during the trip, Louie gets lost behind. Olimar returns with [[the President]], and both recover Louie from the [[Titan Dweevil]].


Some time after this, Olimar and Louie return to the planet to collect more treasure. [[Secret File|Olimar's expedition log]]s for this journey reveal that [[Hocotate Freight]]'s new business venture failed miserably and it has been put in debt again. While they were exploring the Distant Tundra, [[Koppai]] sends three explorers to PNF-404 in search for food. On their way, the [[S.S. Drake]] ejects them and splits them into different [[area]]s. [[Captain Charlie]] wakes up on the [[Distant Tundra]], finds [[Yellow Pikmin]], and eventually loses them when he's confronted with the [[Vehemoth Phosbat]]. [[Alph]] then wakes up to find himself on the [[Tropical Wilds]], and encounters [[Red Pikmin]] and the Drake. He then learns that the Koppaites cannot return to their home planet without the cosmic drive key, which went missing during the landing. Somewhere along the way, Olimar finds Charlie's impact site and leaves the [[Anti-Electrifier]] with [[Area Hints (Exploration Notes)#To the survivors|a note]], due to the area having "many electrical contraptions". Sometime after, Olimar finds the [[cosmic drive key]] for the S.S. Drake, which he keeps as a souvenir for his son.  
Some time after this, Olimar and Louie return to the planet to collect more treasure. [[Secret File|Olimar's expedition log]]s for this journey reveal that [[Hocotate Freight]]'s new business venture failed miserably and it has been put in debt again. While they were exploring the Distant Tundra, [[Koppai]] sends three explorers to PNF-404 in search for food. On their way, the [[S.S. Drake]] ejects them and splits them into different [[area]]s. [[Captain Charlie]] wakes up in the [[Distant Tundra]], finds [[Yellow Pikmin]], and eventually loses them when he's confronted with the [[Vehemoth Phosbat]]. [[Alph]] then wakes up to find himself in the [[Tropical Wilds]], and encounters [[Red Pikmin]] and the Drake. He then learns that the Koppaites cannot return to their home planet without the cosmic drive key, which went missing during the landing. Somewhere along the way, Olimar finds Charlie's impact site and leaves the [[Anti-Electrifier]] with [[Area Hints (Exploration Notes)#To the survivors|a note]], due to the area having "many electrical contraptions". Sometime after, Olimar finds the [[cosmic drive key]] for the S.S. Drake, which he keeps as a souvenir for his son.  


Afterwards, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. After defeating the [[Armored Mawdad]], as the two make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. The Hocotatians eventually make their way to the [[Formidable Oak]], where Louie turns back and Olimar gets captured by the [[Plasm Wraith]]. Somehow, during this escape, Louie lands in the [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena. The two Koppaites reunite once more, take down the Vehemoth Phosbat and rescue Charlie. They then head off to the Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They finally manage to rescue [[Louie]] from the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]], and steal all their fruit and treasure, on the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open. While they are at it, Louie starts recording [[Secret Files#Louie's log|his log]] but he is attacked by the [[Quaggled Mireclops]] and the Hocotate Ship is presumably destroyed at that moment. They eventually face and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of [[Captain Olimar]], and the explorers set out to rescue him on the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic drive key, and the whole cast leaves the planet.
Afterwards, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. After defeating the [[Armored Mawdad]], as the two make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. The Hocotatians eventually make their way to the [[Formidable Oak]], where Louie turns back and Olimar gets captured by the [[Plasm Wraith]] after mistaking it for gold and leaving behind [[Olimar's Log (Exploration Notes)#Journal Entry|his 6th journal entry]]. The Plasm Wraith repeatedly knocks him unconcious, since his [[spacesuit]] puts him in forced-sleep. He still manages to write his last three logs during this time. Somehow, during the escape, Louie lands in the [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena. The two Koppaites reunite once more, take down the Vehemoth Phosbat and rescue Charlie. They then head off to the Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue [[Louie]], who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their fruit and treasure the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. While they are at it, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]] and the Hocotate Ship is presumably destroyed at that moment. They eventually face and defeat the Quaggled Mireclops, with the Hocotate Ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of [[Captain Olimar]], and the explorers set out to rescue him on the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic drive key, and the whole cast leaves the planet.
   
   
There are three endings to ''Pikmin 3'', depending on how much fruit the player obtains. If they don't bring back enough fruit fast enough, they will run out of [[juice]] and the Koppaites will presumably starve to death. If they left some pieces of fruit behind, the narrator will state that it is unclear if Koppai will prosper, during the epilogue. But if the player got them all, the announcer will proclaim a bright future for the planet. At this point, none of the three endings have been confirmed or denied to be canon.
There are three endings to ''Pikmin 3'', depending on how much fruit the player obtains. If they don't bring back enough fruit fast enough, they will run out of [[juice]] and the Koppaites will presumably starve to death. If they left some pieces of fruit behind, the narrator will state that it is unclear if Koppai will prosper, during the epilogue. But if the player got them all, the announcer will proclaim a bright future for the planet. At this point, none of the three endings have been confirmed or denied to be canon. It doesn't help that the Koppaites aren't mentioned once by Olimar in ''Hey! Pikmin''. It can still be assumed that one of the good endings are canonical, because if the Koppaites died, Olimar would still be trapped with the Plasm Wraith, and Louie with the Scornet Maestro.


Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]] (likely since the Hocotate Ship was destroyed), and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.


==See also==
==See also==
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