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{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_saka1_1_snow|Room with trunk in center ( | |room_saka1_1_snow|Room with trunk in center (×2) | ||
|room_block1_3_snow|Room with hole in wall ( | |room_block1_3_snow|Room with hole in wall (×2) | ||
|room_vs_saka2_2_snow|Room with large trunk ( | |room_vs_saka2_2_snow|Room with large trunk (×1) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2 | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_vs_ike3_2_snow|Room with ramp to thin edge ( | |room_vs_ike3_2_snow|Room with ramp to thin edge (×2) | ||
|room_vs_saka2_2_snow|Room with large trunk ( | |room_vs_saka2_2_snow|Room with large trunk (×2) | ||
|way2_snow|Corridor ( | |way2_snow|Corridor (×10) | ||
|wayl_snow|Turning corridor ( | |wayl_snow|Turning corridor (×4) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3 | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
|room_hitode2_5_snow|Room with 5 exits ( | |room_hitode2_5_snow|Room with 5 exits (×2) | ||
|room_vs_saka2_2_snow|Room with large trunk ( | |room_vs_saka2_2_snow|Room with large trunk (×2) | ||
|room_vs_ike3_2_snow|Room with ramp to thin edge ( | |room_vs_ike3_2_snow|Room with ramp to thin edge (×1) | ||
|way2_snow|Corridor ( | |way2_snow|Corridor (×2) | ||
|item_cap_snow|Dead end with item ( | |item_cap_snow|Dead end with item (×8) | ||
}} | }} | ||
}} | }} |