Combat: Difference between revisions

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It's usually a good idea to pile as many Pikmin at once onto an enemy, maximizing the damage done to it as well as causing it to focus more on shaking off its attackers rather than eating them. That said, depending on the enemy, it may be even more advantageous to wait until the enemy is vulnerable before attacking. If an enemy is busy in the middle of an idle action that cannot be interrupted, like a [[Bearded Amprat]] stretching, that is a great opportunity to strike, since it buys the player more time before the beast counter-attacks. Enemies can also be coaxed into performing long, relatively safe actions using one or two Pikmin, like a [[Fiery Blowhog]] being enticed to buck Pikmin, since after this, it follows up with a flame-spitting attack, and this gives a lot of time to attack its back while it cannot do anything to the Pikmin. [[Whistle|Whistling]] Pikmin off an enemy during combat can also be important, particularly when the enemy is about to shake Pikmin off, as Pikmin shaken to the ground are left vulnerable for a short period before they can be used again.
It's usually a good idea to pile as many Pikmin at once onto an enemy, maximizing the damage done to it as well as causing it to focus more on shaking off its attackers rather than eating them. That said, depending on the enemy, it may be even more advantageous to wait until the enemy is vulnerable before attacking. If an enemy is busy in the middle of an idle action that cannot be interrupted, like a [[Bearded Amprat]] stretching, that is a great opportunity to strike, since it buys the player more time before the beast counter-attacks. Enemies can also be coaxed into performing long, relatively safe actions using one or two Pikmin, like a [[Fiery Blowhog]] being enticed to buck Pikmin, since after this, it follows up with a flame-spitting attack, and this gives a lot of time to attack its back while it cannot do anything to the Pikmin. [[Whistle|Whistling]] Pikmin off an enemy during combat can also be important, particularly when the enemy is about to shake Pikmin off, as Pikmin shaken to the ground are left vulnerable for a short period before they can be used again.


Some enemies have weak spots, or can only be attacked at a certain part of their body, or can only be attacked in a special way. [[Bulborb]]s in ''Pikmin 3'' can have Pikmin thrown at their eyes, which causes them flinch. Some enemies, such as the [[Quaggled Mireclops]], are only vulnerable at certain parts of their bodies: in this case, the creature's fleshy hooves and fruit-like head are the only vulnerable parts. [[Breadbug]]s and their [[Giant Breadbug|larger counterpart]] cannot be swarmed, but Pikmin can be thrown onto their back to inflict damage. Smaller enemies, such as [[Dwarf Bulborb]]s and most [[Mandiblard family|mandiblards]], can be killed instantly by throwing a single Pikmin onto their back.
Some enemies have weak spots, can only be attacked at a certain part of their body, or can only be attacked in a special way. [[Bulborb]]s in ''Pikmin 3'' can have Pikmin thrown at their eyes, which causes them flinch. Some enemies, such as the [[Quaggled Mireclops]], are only vulnerable at certain parts of their bodies: in this case, the creature's fleshy hooves and fruit-like head are the only vulnerable parts. [[Breadbug]]s and their [[Giant Breadbug|larger counterpart]] cannot be swarmed, but Pikmin can be thrown onto their back to inflict damage. Smaller enemies, such as [[Dwarf Bulborb]]s and most [[Mandiblard family|mandiblards]], can be killed instantly by throwing a single Pikmin onto their back.


Although Pikmin that are captured by an enemy will quickly be swallowed and killed, they may be able to be saved. By killing an enemy with Pikmin in its grasp before it can swallow them, the Pikmin will be released safely. In ''Pikmin 2'', enemies can also be petrified with a dose of [[ultra-bitter spray]] to prevent them from eating any Pikmin they may have in their mouth, buying precious time for the player to finish the creature off. Some enemies may also forcefully spit out Pikmin that haven't been swallowed yet when attacked in a certain way, like if a Pikmin is thrown at a Bulborb's eyes in ''Pikmin 3''.
Although Pikmin that are captured by an enemy will quickly be swallowed and killed, they may be able to be saved. By killing an enemy with Pikmin in its grasp before it can swallow them, the Pikmin will be released safely. In ''Pikmin 2'', enemies can also be petrified with a dose of [[ultra-bitter spray]] to prevent them from eating any Pikmin they may have in their mouth, buying precious time for the player to finish the creature off. Some enemies may also forcefully spit out Pikmin that haven't been swallowed yet when attacked in a certain way, like if a Pikmin is thrown at a Bulborb's eyes in ''Pikmin 3''.