Dig: Difference between revisions

466 bytes added ,  5 years ago
Added technical info found by iid01.
(Added technical info found by iid01.)
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In ''Pikmin 3'', the time taken to dig out depends on the object itself: while it seems constant for those partially buried, it's slightly random for the fully buried ones. This is a matter of few seconds for the fastest Pikmin, and a matter of few minutes for the slowest Pikmin (Winged and White Pikmin).
In ''Pikmin 3'', the time taken to dig out depends on the object itself: while it seems constant for those partially buried, it's slightly random for the fully buried ones. This is a matter of few seconds for the fastest Pikmin, and a matter of few minutes for the slowest Pikmin (Winged and White Pikmin).
==Technical information==
In ''Pikmin 2'', a buried object is in a special state with a certain amount of [[health]], and Pikmin digging it out actually attack it, causing its health to drop, and its appearance to look more and more expose. A totally buried treasure has 5850 HP, and a partially buried one has 5150 HP. Non-White Pikmin can join in when a treasure's HP reaches 5150, as a result. A specific sound plays when this health is at 1170, 2340, and 3510.


==Gallery==
==Gallery==