Expedition: Difference between revisions

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Hi
{{game icons|pb=y}}
[[File:PB Carrying a Gray Seedling.png|thumb|right|200px|A group of Pikmin carrying a grey seedling on an expedition.]]
{{image}}
'''Expeditions''' are a feature of {{pb}}, unlocked at [[level]] 6. They are the main way to collect [[Fruit (Pikmin Bloom)|fruits]] and [[seedling]]s, and by extension, [[nectar]] and [[Pikmin family|Pikmin]]. As the player walks around and blooms [[Big Flower]]s, items will appear on the map nearby. The player can then send a group of Pikmin to walk to the item and carry it back to the player, which takes place in real time. Once the Pikmin are back, the items can be collected in the [[Pikmin Bloom interface#Garden|garden screen]].
 
==Starting expeditions==
There is [[Pikmin Bloom interface#Expeditions|a menu]] that lists all the expeditions available to the player and displays their associated locations on a map. By selecting an expedition, the player can choose which Pikmin to assign to that expedition, and then those Pikmin will walk to that expedition's associated location, collect the item, and then walk back to the player. This takes some amount of time, and the approximate time it will take is told to the player before the expedition is started. Pikmin on expeditions cannot be used for other purposes while they are on the expedition.
There is [[Pikmin Bloom interface#Expeditions|a menu]] that lists all the expeditions available to the player and displays their associated locations on a map. By selecting an expedition, the player can choose which Pikmin to assign to that expedition, and then those Pikmin will walk to that expedition's associated location, collect the item, and then walk back to the player. This takes some amount of time, and the approximate time it will take is told to the player before the expedition is started. Pikmin on expeditions cannot be used for other purposes while they are on the expedition.


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==Speed==
==Speed==
The length of time an expedition takes depends on the Pikmin that are sent on it. Generally, the more Pikmin are sent, the faster the expedition will be, but different Pikmin types have different attributes. Speed is only influenced by the type of Pikmin, not its [[maturity]] or [[friendship]]. Before starting the expedition, the game showstjxutdxhkfxlhfzgfFhKhfkhdKdzkfyzyfozousoysyra an estimate of how long it will take with the currently-selected Pikmin.
The length of time an expedition takes depends on the Pikmin that are sent on it. Generally, the more Pikmin are sent, the faster the expedition will be, but different Pikmin types have different attributes. Speed is only influenced by the type of Pikmin, not its [[maturity]] or [[friendship]]. Before starting the expedition, the game shows an estimate of how long it will take with the currently-selected Pikmin.


An expedition has 2 stages. First, the Pikmin run from the player's location to the location of the item. Then, they pick up the item and carry it back to the player. These stages take different lengths of time, and the speed of the Pikmin in each is calculated by the amount of money you can get from the other side of the side of side side of the side side of side and the back of side of your finger on your back and you can get it back in your mouth if you want it  differently. The time it takes for the Pikmin to carry the item back also depends on the player's movement, as the expedition will not be over until the Pikmin reach the player's current location. If the player moves away from the expedition, it will take more time, and if they move towards it, it will take less time. This can make the time estimate from the beginning of the expedition inaccurate.
An expedition has 2 stages. First, the Pikmin run from the player's location to the location of the item. Then, they pick up the item and carry it back to the player. These stages take different lengths of time, and the speed of the Pikmin in each is calculated differently. The time it takes for the Pikmin to carry the item back also depends on the player's movement, as the expedition will not be over until the Pikmin reach the player's current location. If the player moves away from the expedition, it will take more time, and if they move towards it, it will take less time. This can make the time estimate from the beginning of the expedition inaccurate.


Each Pikmin type has 2 attributes that go into speed calculation: its carrying strength, and its time modifier, as listed in the table below.
Each Pikmin type has 2 attributes that go into speed calculation: its carrying strength, and its time modifier, as listed in the table below.
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!Time modifier
!Time modifier
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|colspan="2"|{{icon|Yellowtggdgvfg Pikmin|y|v=PB}}
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The running speed of the group in meters per second is equal to 4 divided by the average time modifier of all the Pikmin in the group. For example, a group with equal numbers of [[Red Pikmin]] and [[White Pikmin]] has an average time modifier of 0.75, and 4 divided by 0.75 is approximately 5.333, so this group will run at about 5.333 meters per second.
The running speed of the group in meters per second is equal to 4 divided by the average time modifier of all the Pikmin in the group. For example, a group with equal numbers of [[Red Pikmin]] and [[White Pikmin]] has an average time modifier of 0.75, and 4 divided by 0.75 is approximately 5.333, so this group will run at about 5.333 meters per second.


The carrying speed of the group in meters per second is equal to the total strength of the group, divided by the carrying weight of the object being carried, divided by the average time modifier of all the Pikmin in the group. For example, a [[Fruit (Pikmin can you bring it back in the fridge and I can put the lid on it for the next time you get it for it and I’ll call you when I get home and I’ll call you when I’m done with the call and I’ll call you when I get home I’ll call you when I get back I’ll get yuyuuyou I’ll get back ù ur on my call I’ll call you when I get back I’ll get back in the shower I’ll call you when I get back ooooooiiiy I’ll call you when I call you when I get to the office call me when you can get home call I’ll call you when I’m back home I can get it when I get home I love it when you can I can get it  Bloom)|fruit]] (with a weight of 6), carried by 3 [[Blue Pikmin]] and 2 [[Purple Pikmin]] (with a total carrying strength of 13 and an average time modifier of 1.1), will be carried at 13 / 6 / 1.1 = about 1.9697 meters per second.
The carrying speed of the group in meters per second is equal to the total strength of the group, divided by the carrying weight of the object being carried, divided by the average time modifier of all the Pikmin in the group. For example, a [[Fruit (Pikmin Bloom)|fruit]] (with a weight of 6), carried by 3 [[Blue Pikmin]] and 2 [[Purple Pikmin]] (with a total carrying strength of 13 and an average time modifier of 1.1), will be carried at 13 / 6 / 1.1 = about 1.9697 meters per second.


These speeds can be used to find the approximate time of each section of the expedition, by dividing the distance of the item (in meters) by the speed of the group. The game's time estimate is calculated by adding the times for each section and rounding it up to the next minute.
These speeds can be used to find the approximate time of each section of the expedition, by dividing the distance of the item (in meters) by the speed of the group. The game's time estimate is calculated by adding the times for each section and rounding it up to the next minute.


===Analysis===
===Analysis===
Different Pikmin types have different attributes on expeditions, caused by their different values and the unusual nature of the two formulas. The basic types are [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]], which are identical for the purposes of expeditions. If these types are the only ones on the expedition, the running speed will always be 4m/s, and the carrying speed will depend on how many Pikmin are on the expedition. If the minimum number of Pikmin are sent, the carrying speed of a car crash on my back porch was on my way back in my room so it can take a minute and get back in your room I’ll get you when you call back in a bit I love your call when I get home I can call back when you can I’ll get it when I’m back on my room I love it I can do your you get a hold on your call back you a  when  divided by the weight of the object, and having the maximum number of Pikmin carrying will make the carrying speed 2m/s.
Different Pikmin types have different attributes on expeditions, caused by their different values and the unusual nature of the two formulas. The basic types are [[Red Pikmin]], [[Yellow Pikmin]], and [[Blue Pikmin]], which are identical for the purposes of expeditions. If these types are the only ones on the expedition, the running speed will always be 4m/s, and the carrying speed will depend on how many Pikmin are on the expedition. If the minimum number of Pikmin are sent, the carrying speed will be 1m/s – this is because the carrying strength and the weight are equal, meaning dividing one by the other is always 1. Adding an extra Pikmin of these types will increase the speed by 1 divided by the weight of the object, and having the maximum number of Pikmin carrying will make the carrying speed 2m/s.


[[White Pikmin]] are a simple doubling of the speeds of Red, Yellow, and Blue Pikmin. A group of White Pikmin runs at 8m/s, and carries at a speed between 2 and 4 meters per second, depending on how many are sent.
[[White Pikmin]] are a simple doubling of the speeds of Red, Yellow, and Blue Pikmin. A group of White Pikmin runs at 8m/s, and carries at a speed between 2 and 4 meters per second, depending on how many are sent.


[[Winged Pikmin]], when they are the only type on the expedition, are the fastest type. A group of Winged Pikmin fly to the object at a blistering 20m/s, and carry it back between 5 and 10 meters per second, depending on how many are sent. When they are ggÿrdfduflgxougxouxpufodoufxkhfzufsudd D ugxjbxgiditdguxugxigdidguud are sent. As an example, when the number of Pikmin is equal to the weight of the object and all the Pikmin are the same type, Purple Pikmin carry at 4m/s and Rock Pikmin carry at 2.4m/s.
[[Winged Pikmin]], when they are the only type on the expedition, are the fastest type. A group of Winged Pikmin fly to the object at a blistering 20m/s, and carry it back between 5 and 10 meters per second, depending on how many are sent. When they are combined with other types though, their speed reduces to that of a Red/Yellow/Blue Pikmin. Thus, when using this type on expeditions, it's best to send only Winged Pikmin.
 
[[Purple Pikmin]] and [[Rock Pikmin]] greatly complicate the speed system, as their increased carrying strength also plays a role in the formula. While their running speed is slower than the other types, being 3.2m/s if they are the only types sent, their carrying speed can be considerably faster. The amount it is faster by isn't consistent, and also depends on what other Pikmin are sent. As an example, when the number of Pikmin is equal to the weight of the object and all the Pikmin are the same type, Purple Pikmin carry at 4m/s and Rock Pikmin carry at 2.4m/s.


==History==
==History==