Fire geyser: Difference between revisions

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m (Espyo moved page Fire geysers to Fire geyser: Policy.)
(Merged into Hazard generator.)
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{{game icons|p=y|p2=y|p3=y}}
#REDIRECT [[Hazard generator#Fire geyser]]
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'''Fire geysers''' are holes protruding from the floor, pointing up, that occasionally spit out columns of [[fire]]. Unlike regular [[geyser]]s, fire geysers are harmful to the [[leader]]s and [[Pikmin family|Pikmin]] that are neither [[Red Pikmin]] or [[Bulbmin]]. Leaders can become invulnerable to these after the [[Scorch Guard]] is salvaged, however.
 
In ''Pikmin'', these geysers are in static locations, spit fire at regular intervals, and cannot be destroyed. In ''Pikmin 2'', they are actually damageable, and if destroyed, they will stop ejecting fire, making them harmless. Although any Pikmin type can damage a fire geyser, Pikmin that are vulnerable to fire are likely to get burned if the geyser shoots out a column of fire during the attack. In ''Pikmin 3'', fire geysers act like the ones in ''Pikmin'', except they are not visible. The only way to tell a fire geyser is somewhere is when a pillar of fire emerges from the ground. This can catch unwary players by surprise.
 
Their main purpose is to block pathways, encouraging the player to use Red Pikmin to transverse the area, as other Pikmin types may catch on fire. In ''Pikmin'', fire geysers cause a considerable amount of [[Health|damage]] to [[Captain Olimar]], and may hit him multiple times during the same discharge.
 
==Technical information==
{{p2 enemy technical
|name = hiba
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.1
|s004 = 0.3
|fp00 = 150
|fp01 = 10
|fp02 = 0.5
|fp03 = 1
|fp04 = 0.25
|fp05 = 1
|fp06 = 0
|fp08 = 0
|fp09 = 1
|fp10 = 1
|fp11 = 0
|fp12 = 0
|fp13 = 0
|fp14 = 0
|fp15 = 0
|fp16 = 0
|fp17 = 0
|fp18 = 0
|fp19 = 0
|fp20 = 60
|fp21 = 10
|fp22 = 15
|fp23 = 0
|fp24 = 10
|fp25 = 0
|fp26 = 0
|fp27 = 80
|fp28 = 0
|fp29 = 0
|fp30 = 0
|fp31 = 0.0065
|fp32 = 30
|fp33 = 20
|fp34 = 10
|fp35 = 1
|fp36 = 50
|fp37 = 0 (0%)
|fp38 = 5
|ip01 = 0
|ip02 = 0
|ip03 = 0
|ip04 = 0
|ip05 = 0
|ip06 = 0
|ip07 = 0
|spec = {{p2 enemy property | fp02 | ウェイト時間 | Idle duration | 3 }}
{{!}}-
{{p2 enemy property | fp01 | 火吐き時間 | Fire spew duration | 2.5 }}
{{!}}-
{{p2 enemy property | fp03 | 停止時間 | Unknown (stop duration?) | 30 }}
}}
 
==See also==
*[[Fire]]
*[[Obstacle]]
*[[Gas pipe]]
*[[Fiery Blowhog]]
 
{{obstacles}}

Latest revision as of 02:50, February 17, 2024