Flower planting: Difference between revisions

Correction to the point about the size of flower planting cells.
(January flower update)
(Correction to the point about the size of flower planting cells.)
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==Mechanics==
==Mechanics==
For the purposes of flower planting, the world is divided into a grid of cells of around 5 by 5 meters. These cells are aligned to the compass directions, so there are some disruptions to the grid to account for the curvature of the Earth. The cells are not shown to the player, but are used to calculate many features of flower planting. One flower can be planted in each cell, and once a flower is in a cell, another one cannot take its place until 5 minutes have passed. As a player walks with flower planting turned on, they will plant flowers in nearby grid cells. This will only happen if the player is moving less than 15 kilometers per hour, to prevent players from being able to plant lots of flowers from within a vehicle.
For the purposes of flower planting, the world is divided into a grid of cells that are around 5 by 5 meters. (Cell boundaries are aligned to the axes of latitude and longitude, meaning their size in meters and degrees varies by latitude to account for the curvature of the Earth.) The cells are not shown to the player, but are used to calculate many features of flower planting. One flower can be planted in each cell, and once a flower is in a cell, another one cannot take its place until 5 minutes have passed. As a player walks with flower planting turned on, they will plant flowers in nearby grid cells. This will only happen if the player is moving less than 15 kilometers per hour, to prevent players from being able to plant lots of flowers from within a vehicle.


Not all flowers are rendered on the map screen. When flowers are directly adjacent to eachother, only some will be shown, and the density shown depends on how zoomed-in the camera is. A more zoomed-out camera will show less flowers, especially further away from the player. Flowers are also not rendered when they are on top of roads. However, all flowers, including non-rendered ones, are counted in the banner at the top of the screen that says how many flowers have been planted in a session.
Not all flowers are rendered on the map screen. When flowers are directly adjacent to eachother, only some will be shown, and the density shown depends on how zoomed-in the camera is. A more zoomed-out camera will show less flowers, especially further away from the player. Flowers are also not rendered when they are on top of roads. However, all flowers, including non-rendered ones, are counted in the banner at the top of the screen that says how many flowers have been planted in a session.